CMDR Ahcxes profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 34,088,399,198 cr |
Credits spent on ships | 6,209,859,195 cr |
Credits spent on outfitting | 12,505,328,001 cr |
Credits spent on repairs | 127,669,700 cr |
Credits spent on fuel | 1,801,964 cr |
Credits spent on munitions | 8,195,130 cr |
Insurance claims | 192 |
Total claim costs | 1,342,332,800 cr |
Combat |
|
Bounties claimed | 35,283 |
Profit from bounties | 7,063,952,739 cr |
Combat bonds | 840 |
Profit from combat bonds | 96,228,603 cr |
Assassinations | 32 |
Profit from assassinations | 16,999,689 cr |
Highest single reward | 2,621,700 cr |
Skimmers killed | 79 |
Crime |
|
Fines issued | 435 |
Lifetime fines value | 53,916,184 cr |
Bounties received/earned | 260 |
Lifetime bounty value | 1,078,100 cr |
Highest bounty issued | 507,600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 3,177,493 cr |
Commodities smuggled | 314 |
Average profit | 397,187 cr |
Highest single transaction | 1,149,736 cr |
Trading |
|
Market network | 710 |
Trading profit | -47,287,544,404 cr |
Commodities traded | 1,052,307 |
Average profit | -20,373,780 cr |
Highest single transaction | 980,682,880 cr |
Mining |
|
Profits from mining | 15,595,494,569 cr |
Minerals refined | 21,813 |
Materials collected | 89,018 |
Exploration |
|
Systems visited | 16,827 |
Profits from exploration | 2,322,932,743 cr |
Level 2 detailed scans | 69,208 |
Level 3 detailed scans | 69,208 |
Highest payout | 19,106,004 cr |
Total hyperspace distance | 1,868,950 ly |
Total hyperspace jumps | 27,112 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 36W 4D 3H 55M |
Passengers |
|
Total bulk passengers delivered | 13,205 |
Total VIPs delivered | 14,313 |
Total delivered | 27,518 |
Total ejected | 502 |
Search and Rescue |
|
Total items rescued | 273 |
Total profit | 6,102,784 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7,632 |
Grade 1 upgrades generated | 739 |
Grade 2 upgrades generated | 942 |
Grade 3 upgrades generated | 1,267 |
Grade 4 upgrades generated | 1,592 |
Grade 5 upgrades generated | 3,092 |
Crew |
|
Crew credits earned | 5,421,269,135 cr |
Crew hired | 27 |
Crew fired | 26 |
Crew lost | 22 |
Multi-Crew |
|
Total time in multi-crew | 1W 2D 15H 31M 10S |
Time in gunner role | 1H 16M 59S |
Time in fighter con role | 23M 56S |
Total credits accrued | 178,985,268 cr |