CMDR Ahcxes profile

(Anaconda)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 24 595 249 928 cr |
Credits spent on ships | 6 059 072 034 cr |
Credits spent on outfitting | 12 292 575 374 cr |
Credits spent on repairs | 119 466 858 cr |
Credits spent on fuel | 1 713 469 cr |
Credits spent on munitions | 7 763 049 cr |
Insurance claims | 188 |
Total claim costs | 1 295 830 936 cr |
Combat |
|
Bounties claimed | 31 691 |
Profit from bounties | 6 490 275 965 cr |
Combat bonds | 778 |
Profit from combat bonds | 92 960 317 cr |
Assassinations | 32 |
Profit from assassinations | 16 999 689 cr |
Highest single reward | 2 621 700 cr |
Skimmers killed | 70 |
Crime |
|
Fines issued | 424 |
Lifetime fines value | 49 901 995 cr |
Bounties received/earned | 249 |
Lifetime bounty value | 1 074 300 cr |
Highest bounty issued | 507 600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 3 177 493 cr |
Commodities smuggled | 314 |
Average profit | 397 187 cr |
Highest single transaction | 1 149 736 cr |
Trading |
|
Market network | 709 |
Trading profit | −29 150 385 964 cr |
Commodities traded | 1 037 062 |
Average profit | −12 696 161 cr |
Highest single transaction | 980 682 880 cr |
Mining |
|
Profits from mining | 15 556 402 413 cr |
Minerals refined | 20 119 |
Materials collected | 88 635 |
Exploration |
|
Systems visited | 15 297 |
Profits from exploration | 2 240 844 779 cr |
Level 2 detailed scans | 64 535 |
Level 3 detailed scans | 64 535 |
Highest payout | 19 106 004 cr |
Total hyperspace distance | 1 634 591 ly |
Total hyperspace jumps | 25 112 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 34W 1D 18H 38M |
Passengers |
|
Total bulk passengers delivered | 13 205 |
Total VIPs delivered | 14 313 |
Total delivered | 27 518 |
Total ejected | 502 |
Search and Rescue |
|
Total items rescued | 273 |
Total profit | 6 102 784 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7 162 |
Grade 1 upgrades generated | 707 |
Grade 2 upgrades generated | 889 |
Grade 3 upgrades generated | 1 199 |
Grade 4 upgrades generated | 1 499 |
Grade 5 upgrades generated | 2 868 |
Crew |
|
Crew credits earned | 4 727 038 346 cr |
Crew hired | 27 |
Crew fired | 26 |
Crew lost | 22 |
Multi-Crew |
|
Total time in multi-crew | 1W 1D 5H 50M 21S |
Time in gunner role | 1H 16M 59S |
Time in fighter con role | 18M 17S |
Total credits accrued | 178 985 268 cr |