CMDR Ahcxes profile

(Anaconda)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 24,595,249,928 cr |
Credits spent on ships | 6,059,072,034 cr |
Credits spent on outfitting | 12,292,575,374 cr |
Credits spent on repairs | 119,466,858 cr |
Credits spent on fuel | 1,713,469 cr |
Credits spent on munitions | 7,763,049 cr |
Insurance claims | 188 |
Total claim costs | 1,295,830,936 cr |
Combat |
|
Bounties claimed | 31,691 |
Profit from bounties | 6,490,275,965 cr |
Combat bonds | 778 |
Profit from combat bonds | 92,960,317 cr |
Assassinations | 32 |
Profit from assassinations | 16,999,689 cr |
Highest single reward | 2,621,700 cr |
Skimmers killed | 70 |
Crime |
|
Fines issued | 424 |
Lifetime fines value | 49,901,995 cr |
Bounties received/earned | 249 |
Lifetime bounty value | 1,074,300 cr |
Highest bounty issued | 507,600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 3,177,493 cr |
Commodities smuggled | 314 |
Average profit | 397,187 cr |
Highest single transaction | 1,149,736 cr |
Trading |
|
Market network | 709 |
Trading profit | -29,150,385,964 cr |
Commodities traded | 1,037,062 |
Average profit | -12,696,161 cr |
Highest single transaction | 980,682,880 cr |
Mining |
|
Profits from mining | 15,556,402,413 cr |
Minerals refined | 20,119 |
Materials collected | 88,635 |
Exploration |
|
Systems visited | 15,297 |
Profits from exploration | 2,240,844,779 cr |
Level 2 detailed scans | 64,535 |
Level 3 detailed scans | 64,535 |
Highest payout | 19,106,004 cr |
Total hyperspace distance | 1,634,591 ly |
Total hyperspace jumps | 25,112 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 34W 1D 18H 38M |
Passengers |
|
Total bulk passengers delivered | 13,205 |
Total VIPs delivered | 14,313 |
Total delivered | 27,518 |
Total ejected | 502 |
Search and Rescue |
|
Total items rescued | 273 |
Total profit | 6,102,784 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7,162 |
Grade 1 upgrades generated | 707 |
Grade 2 upgrades generated | 889 |
Grade 3 upgrades generated | 1,199 |
Grade 4 upgrades generated | 1,499 |
Grade 5 upgrades generated | 2,868 |
Crew |
|
Crew credits earned | 4,727,038,346 cr |
Crew hired | 27 |
Crew fired | 26 |
Crew lost | 22 |
Multi-Crew |
|
Total time in multi-crew | 1W 1D 5H 50M 21S |
Time in gunner role | 1H 16M 59S |
Time in fighter con role | 18M 17S |
Total credits accrued | 178,985,268 cr |