CMDR Saii profile
(Python)
Federation: Post Commander
Empire: King
Balance |
|
---|---|
Current assets | 1,806,550,554 cr |
Credits spent on ships | 751,800,492 cr |
Credits spent on outfitting | 1,091,147,095 cr |
Credits spent on repairs | 4,696,060 cr |
Credits spent on fuel | 370,152 cr |
Credits spent on munitions | 542,925 cr |
Insurance claims | 15 |
Total claim costs | 27,794,571 cr |
Combat |
|
Bounties claimed | 2,424 |
Profit from bounties | 64,113,832 cr |
Combat bonds | 319 |
Profit from combat bonds | 9,784,057 cr |
Assassinations | 115 |
Profit from assassinations | 14,594,610 cr |
Highest single reward | 1,000 cr |
Skimmers killed | 41 |
Crime |
|
Fines issued | 149 |
Lifetime fines value | 167,072 cr |
Bounties received/earned | 528 |
Lifetime bounty value | 1,351,770 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 184,124 cr |
Commodities smuggled | 65 |
Average profit | 7,672 cr |
Highest single transaction | 40,390 cr |
Trading |
|
Market network | 88 |
Trading profit | 73,772,758 cr |
Commodities traded | 37,416 |
Average profit | 123,572 cr |
Highest single transaction | 2,739,600 cr |
Mining |
|
Profits from mining | 6,211,167 cr |
Minerals refined | 748 |
Materials collected | 6,222 |
Exploration |
|
Systems visited | 5,747 |
Profits from exploration | 134,460,874 cr |
Level 2 detailed scans | 5,701 |
Level 3 detailed scans | 13,435 |
Highest payout | 2,613,935 cr |
Total hyperspace distance | 201,322 ly |
Total hyperspace jumps | 7,368 |
Max distance from start | 22,056.97 ly |
Max distance from Sol | 22,009.27 ly |
Max distance from Colonia | 27,267.84 ly |
Approximate time played | 4W 6D 8H 12M |
Passengers |
|
Total bulk passengers delivered | 314 |
Total VIPs delivered | 3,602 |
Total delivered | 3,916 |
Total ejected | 15 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 762 |
Grade 1 upgrades generated | 331 |
Grade 2 upgrades generated | 91 |
Grade 3 upgrades generated | 177 |
Grade 4 upgrades generated | 104 |
Grade 5 upgrades generated | 59 |
Crew |
|
Crew credits earned | 60,616,177 cr |
Crew hired | 162 |
Crew fired | 158 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 13M 25S |
Time in gunner role | 17M 55S |
Time in fighter con role | 1H 9M 2S |
Total credits accrued | 232,044 cr |
Total fines accrued | 232,044 cr |