CMDR Saii profile
(Python)
Federation: Post Commander
Empire: King
Balance |
|
---|---|
Current assets | 1 806 550 554 cr |
Credits spent on ships | 751 800 492 cr |
Credits spent on outfitting | 1 091 147 095 cr |
Credits spent on repairs | 4 696 060 cr |
Credits spent on fuel | 370 152 cr |
Credits spent on munitions | 542 925 cr |
Insurance claims | 15 |
Total claim costs | 27 794 571 cr |
Combat |
|
Bounties claimed | 2 424 |
Profit from bounties | 64 113 832 cr |
Combat bonds | 319 |
Profit from combat bonds | 9 784 057 cr |
Assassinations | 115 |
Profit from assassinations | 14 594 610 cr |
Highest single reward | 1 000 cr |
Skimmers killed | 41 |
Crime |
|
Fines issued | 149 |
Lifetime fines value | 167 072 cr |
Bounties received/earned | 528 |
Lifetime bounty value | 1 351 770 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 184 124 cr |
Commodities smuggled | 65 |
Average profit | 7 672 cr |
Highest single transaction | 40 390 cr |
Trading |
|
Market network | 88 |
Trading profit | 73 772 758 cr |
Commodities traded | 37 416 |
Average profit | 123 572 cr |
Highest single transaction | 2 739 600 cr |
Mining |
|
Profits from mining | 6 211 167 cr |
Minerals refined | 748 |
Materials collected | 6 222 |
Exploration |
|
Systems visited | 5 747 |
Profits from exploration | 134 460 874 cr |
Level 2 detailed scans | 5 701 |
Level 3 detailed scans | 13 435 |
Highest payout | 2 613 935 cr |
Total hyperspace distance | 201 322 ly |
Total hyperspace jumps | 7 368 |
Max distance from start | 22 056,97 ly |
Max distance from Sol | 22 009,27 ly |
Max distance from Colonia | 27 267,84 ly |
Approximate time played | 4W 6D 8H 12M |
Passengers |
|
Total bulk passengers delivered | 314 |
Total VIPs delivered | 3 602 |
Total delivered | 3 916 |
Total ejected | 15 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 762 |
Grade 1 upgrades generated | 331 |
Grade 2 upgrades generated | 91 |
Grade 3 upgrades generated | 177 |
Grade 4 upgrades generated | 104 |
Grade 5 upgrades generated | 59 |
Crew |
|
Crew credits earned | 60 616 177 cr |
Crew hired | 162 |
Crew fired | 158 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 13M 25S |
Time in gunner role | 17M 55S |
Time in fighter con role | 1H 9M 2S |
Total credits accrued | 232 044 cr |
Total fines accrued | 232 044 cr |