CMDR floozie profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18,368,680,783 cr |
Credits spent on ships | 1,793,846,145 cr |
Credits spent on outfitting | 8,719,075,916 cr |
Credits spent on repairs | 68,720,671 cr |
Credits spent on fuel | 4,353,735 cr |
Credits spent on munitions | 8,279,418 cr |
Insurance claims | 37 |
Total claim costs | 247,976,645 cr |
Combat |
|
Bounties claimed | 4,625 |
Profit from bounties | 1,056,013,887 cr |
Combat bonds | 2,723 |
Profit from combat bonds | 1,028,267,466 cr |
Assassinations | 68 |
Profit from assassinations | 86,806,128 cr |
Highest single reward | 598,484 cr |
Skimmers killed | 48 |
Crime |
|
Fines issued | 474 |
Lifetime fines value | 457,099 cr |
Bounties received/earned | 364 |
Lifetime bounty value | 710,900 cr |
Highest bounty issued | 29,340 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 632,537 cr |
Commodities smuggled | 212 |
Average profit | 15,060 cr |
Highest single transaction | 208,741 cr |
Trading |
|
Market network | 259 |
Trading profit | 4,159,393,038 cr |
Commodities traded | 302,906 |
Average profit | 2,649,295 cr |
Highest single transaction | 441,608,704 cr |
Mining |
|
Profits from mining | 5,605,030,681 cr |
Minerals refined | 6,176 |
Materials collected | 40,985 |
Exploration |
|
Systems visited | 23,556 |
Profits from exploration | 1,587,245,798 cr |
Level 2 detailed scans | 60,128 |
Level 3 detailed scans | 96,033 |
Highest payout | 4,751,679 cr |
Total hyperspace distance | 1,867,771 ly |
Total hyperspace jumps | 33,411 |
Max distance from start | 65,350.49 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 18W 4D 9H 1M |
Passengers |
|
Total bulk passengers delivered | 3,788 |
Total VIPs delivered | 354 |
Total delivered | 4,142 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 248 |
Total profit | 1,531,362 cr |
Total rescue transactions | 42 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2,799 |
Grade 1 upgrades generated | 453 |
Grade 2 upgrades generated | 312 |
Grade 3 upgrades generated | 390 |
Grade 4 upgrades generated | 457 |
Grade 5 upgrades generated | 1,187 |
Crew |
|
Crew credits earned | 827,465,692 cr |
Crew hired | 7 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 7H 47M 33S |
Time in gunner role | 41M 3S |
Time in fighter con role | 9M 40S |
Total credits accrued | 22,711,806 cr |