Perfil de floozie
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18.368.680.783 cr |
Credits spent on ships | 1.793.846.145 cr |
Credits spent on outfitting | 8.719.075.916 cr |
Credits spent on repairs | 68.720.671 cr |
Credits spent on fuel | 4.353.735 cr |
Credits spent on munitions | 8.279.418 cr |
Insurance claims | 37 |
Total claim costs | 247.976.645 cr |
Combat |
|
Bounties claimed | 4.625 |
Profit from bounties | 1.056.013.887 cr |
Combat bonds | 2.723 |
Profit from combat bonds | 1.028.267.466 cr |
Assassinations | 68 |
Profit from assassinations | 86.806.128 cr |
Highest single reward | 598.484 cr |
Skimmers killed | 48 |
Crime |
|
Fines issued | 474 |
Lifetime fines value | 457.099 cr |
Bounties received/earned | 364 |
Lifetime bounty value | 710.900 cr |
Highest bounty issued | 29.340 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 632.537 cr |
Commodities smuggled | 212 |
Average profit | 15.060 cr |
Highest single transaction | 208.741 cr |
Trading |
|
Market network | 259 |
Trading profit | 4.159.393.038 cr |
Commodities traded | 302.906 |
Average profit | 2.649.295 cr |
Highest single transaction | 441.608.704 cr |
Mining |
|
Profits from mining | 5.605.030.681 cr |
Minerals refined | 6.176 |
Materials collected | 40.985 |
Exploration |
|
Systems visited | 23.556 |
Profits from exploration | 1.587.245.798 cr |
Level 2 detailed scans | 60.128 |
Level 3 detailed scans | 96.033 |
Highest payout | 4.751.679 cr |
Total hyperspace distance | 1.867.771 a.l. |
Total hyperspace jumps | 33.411 |
Max distance from start | 65.350,49 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 18W 4D 9H 1M |
Passengers |
|
Total bulk passengers delivered | 3.788 |
Total VIPs delivered | 354 |
Total delivered | 4.142 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 248 |
Total profit | 1.531.362 cr |
Total rescue transactions | 42 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2.799 |
Grade 1 upgrades generated | 453 |
Grade 2 upgrades generated | 312 |
Grade 3 upgrades generated | 390 |
Grade 4 upgrades generated | 457 |
Grade 5 upgrades generated | 1.187 |
Crew |
|
Crew credits earned | 827.465.692 cr |
Crew hired | 7 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 7H 47M 33S |
Time in gunner role | 41M 3S |
Time in fighter con role | 9M 40S |
Total credits accrued | 22.711.806 cr |