CMDR Nullarni profile
(Imperial Courier)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9,623,562,471 cr |
Credits spent on ships | 962,465,565 cr |
Credits spent on outfitting | 2,802,483,492 cr |
Credits spent on repairs | 45,086,871 cr |
Credits spent on fuel | 186,633 cr |
Credits spent on munitions | 1,472,600 cr |
Insurance claims | 52 |
Total claim costs | 790,918,934 cr |
Combat |
|
Bounties claimed | 2,789 |
Profit from bounties | 568,189,443 cr |
Combat bonds | 142 |
Profit from combat bonds | 7,754,492 cr |
Assassinations | 134 |
Profit from assassinations | 110,690,135 cr |
Highest single reward | 339,960 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 14,586 cr |
Bounties received/earned | 164 |
Lifetime bounty value | 35,800,300 cr |
Highest bounty issued | 3,382,800 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 228,105 cr |
Commodities smuggled | 50 |
Average profit | 22,811 cr |
Highest single transaction | 105,945 cr |
Trading |
|
Market network | 65 |
Trading profit | 12,697,338,554 cr |
Commodities traded | 45,221 |
Average profit | 54,262,131 cr |
Highest single transaction | 792,600,480 cr |
Mining |
|
Profits from mining | 12,581,858,370 cr |
Minerals refined | 16,111 |
Materials collected | 38,635 |
Exploration |
|
Systems visited | 7,116 |
Profits from exploration | 2,027,555,143 cr |
Level 2 detailed scans | 37,615 |
Level 3 detailed scans | 39,559 |
Highest payout | 15,057,541 cr |
Total hyperspace distance | 446,149 ly |
Total hyperspace jumps | 8,498 |
Max distance from start | 65,357.10 ly |
Max distance from Sol | 65,356.04 ly |
Max distance from Colonia | 46,714.51 ly |
Approximate time played | 9W 3D 19H 26M |
Passengers |
|
Total bulk passengers delivered | 692 |
Total VIPs delivered | 298 |
Total delivered | 990 |
Total ejected | 40 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 412,228 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1,503 |
Grade 1 upgrades generated | 238 |
Grade 2 upgrades generated | 267 |
Grade 3 upgrades generated | 329 |
Grade 4 upgrades generated | 350 |
Grade 5 upgrades generated | 319 |
Crew |
|
Crew credits earned | 376,565 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 26M 53S |
Time in gunner role | 8M 58S |