CMDR Nullarni profile
(Imperial Courier)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 623 562 471 cr |
Credits spent on ships | 962 465 565 cr |
Credits spent on outfitting | 2 802 483 492 cr |
Credits spent on repairs | 45 086 871 cr |
Credits spent on fuel | 186 633 cr |
Credits spent on munitions | 1 472 600 cr |
Insurance claims | 52 |
Total claim costs | 790 918 934 cr |
Combat |
|
Bounties claimed | 2 789 |
Profit from bounties | 568 189 443 cr |
Combat bonds | 142 |
Profit from combat bonds | 7 754 492 cr |
Assassinations | 134 |
Profit from assassinations | 110 690 135 cr |
Highest single reward | 339 960 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 14 586 cr |
Bounties received/earned | 164 |
Lifetime bounty value | 35 800 300 cr |
Highest bounty issued | 3 382 800 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 228 105 cr |
Commodities smuggled | 50 |
Average profit | 22 811 cr |
Highest single transaction | 105 945 cr |
Trading |
|
Market network | 65 |
Trading profit | 12 697 338 554 cr |
Commodities traded | 45 221 |
Average profit | 54 262 131 cr |
Highest single transaction | 792 600 480 cr |
Mining |
|
Profits from mining | 12 581 858 370 cr |
Minerals refined | 16 111 |
Materials collected | 38 635 |
Exploration |
|
Systems visited | 7 116 |
Profits from exploration | 2 027 555 143 cr |
Level 2 detailed scans | 37 615 |
Level 3 detailed scans | 39 559 |
Highest payout | 15 057 541 cr |
Total hyperspace distance | 446 149 ly |
Total hyperspace jumps | 8 498 |
Max distance from start | 65 357,10 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 46 714,51 ly |
Approximate time played | 9W 3D 19H 26M |
Passengers |
|
Total bulk passengers delivered | 692 |
Total VIPs delivered | 298 |
Total delivered | 990 |
Total ejected | 40 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 412 228 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 503 |
Grade 1 upgrades generated | 238 |
Grade 2 upgrades generated | 267 |
Grade 3 upgrades generated | 329 |
Grade 4 upgrades generated | 350 |
Grade 5 upgrades generated | 319 |
Crew |
|
Crew credits earned | 376 565 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 26M 53S |
Time in gunner role | 8M 58S |