Perfil de Nullarni
(Imperial Courier)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9.623.562.471 cr |
Credits spent on ships | 962.465.565 cr |
Credits spent on outfitting | 2.802.483.492 cr |
Credits spent on repairs | 45.086.871 cr |
Credits spent on fuel | 186.633 cr |
Credits spent on munitions | 1.472.600 cr |
Insurance claims | 52 |
Total claim costs | 790.918.934 cr |
Combat |
|
Bounties claimed | 2.789 |
Profit from bounties | 568.189.443 cr |
Combat bonds | 142 |
Profit from combat bonds | 7.754.492 cr |
Assassinations | 134 |
Profit from assassinations | 110.690.135 cr |
Highest single reward | 339.960 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 14.586 cr |
Bounties received/earned | 164 |
Lifetime bounty value | 35.800.300 cr |
Highest bounty issued | 3.382.800 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 228.105 cr |
Commodities smuggled | 50 |
Average profit | 22.811 cr |
Highest single transaction | 105.945 cr |
Trading |
|
Market network | 65 |
Trading profit | 12.697.338.554 cr |
Commodities traded | 45.221 |
Average profit | 54.262.131 cr |
Highest single transaction | 792.600.480 cr |
Mining |
|
Profits from mining | 12.581.858.370 cr |
Minerals refined | 16.111 |
Materials collected | 38.635 |
Exploration |
|
Systems visited | 7.116 |
Profits from exploration | 2.027.555.143 cr |
Level 2 detailed scans | 37.615 |
Level 3 detailed scans | 39.559 |
Highest payout | 15.057.541 cr |
Total hyperspace distance | 446.149 a.l. |
Total hyperspace jumps | 8.498 |
Max distance from start | 65.357,10 a.l. |
Max distance from Sol | 65.356,04 a.l. |
Max distance from Colonia | 46.714,51 a.l. |
Approximate time played | 9W 3D 19H 26M |
Passengers |
|
Total bulk passengers delivered | 692 |
Total VIPs delivered | 298 |
Total delivered | 990 |
Total ejected | 40 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 412.228 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1.503 |
Grade 1 upgrades generated | 238 |
Grade 2 upgrades generated | 267 |
Grade 3 upgrades generated | 329 |
Grade 4 upgrades generated | 350 |
Grade 5 upgrades generated | 319 |
Crew |
|
Crew credits earned | 376.565 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 26M 53S |
Time in gunner role | 8M 58S |