CMDR Berkay Bakunin profile

(Imperial Cutter)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 67,319,617,787 cr |
Credits spent on ships | 3,390,885,743 cr |
Credits spent on outfitting | 16,094,650,945 cr |
Credits spent on repairs | 124,212,873 cr |
Credits spent on fuel | 1,901,795 cr |
Credits spent on munitions | 19,243,104 cr |
Insurance claims | 130 |
Total claim costs | 1,576,854,106 cr |
Combat |
|
Bounties claimed | 50,017 |
Profit from bounties | 320,339,033 cr |
Combat bonds | 10,094 |
Profit from combat bonds | 6,889,358,681 cr |
Assassinations | 326 |
Profit from assassinations | 288,765,359 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 87 |
Crime |
|
Fines issued | 3,547 |
Lifetime fines value | 8,019,343 cr |
Bounties received/earned | 5,537 |
Lifetime bounty value | 460,740,450 cr |
Highest bounty issued | 5,215,200 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 20,369 cr |
Commodities smuggled | 12 |
Average profit | 4,074 cr |
Highest single transaction | 16,272 cr |
Trading |
|
Market network | 705 |
Trading profit | 58,810,612,758 cr |
Commodities traded | 1,015,927 |
Average profit | 27,126,666 cr |
Highest single transaction | 1,292,805,024 cr |
Mining |
|
Profits from mining | 39,138,917,548 cr |
Minerals refined | 55,147 |
Materials collected | 69,562 |
Exploration |
|
Systems visited | 29,282 |
Profits from exploration | 3,562,703,035 cr |
Level 2 detailed scans | 134,289 |
Level 3 detailed scans | 134,286 |
Highest payout | 18,577,621 cr |
Total hyperspace distance | 3,578,926 ly |
Total hyperspace jumps | 37,437 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 48,991.05 ly |
Approximate time played | 34W 2D 13H 31M |
Passengers |
|
Total bulk passengers delivered | 31,285 |
Total VIPs delivered | 3,074 |
Total delivered | 34,359 |
Total ejected | 249 |
Search and Rescue |
|
Total items rescued | 48 |
Total profit | 1,214,100 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 11,756 |
Grade 1 upgrades generated | 963 |
Grade 2 upgrades generated | 1,292 |
Grade 3 upgrades generated | 1,820 |
Grade 4 upgrades generated | 2,460 |
Grade 5 upgrades generated | 5,221 |
Crew |
|
Crew credits earned | 3,513,675,901 cr |
Crew hired | 77 |
Crew fired | 76 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 58M 52S |
Time in gunner role | 5M 13S |