CMDR ADM Infwhale profile

(Krait Phantom)

Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10,154,039,387 cr |
Credits spent on ships | 912,562,634 cr |
Credits spent on outfitting | 3,295,067,184 cr |
Credits spent on repairs | 56,687,004 cr |
Credits spent on fuel | 58,658 cr |
Credits spent on munitions | 1,266,915 cr |
Insurance claims | 20 |
Total claim costs | 102,030,661 cr |
Combat |
|
Bounties claimed | 339 |
Profit from bounties | 16,319,271 cr |
Combat bonds | 58 |
Profit from combat bonds | 2,858,723 cr |
Assassinations | 3 |
Profit from assassinations | 2,316,558 cr |
Highest single reward | 448,998 cr |
Skimmers killed | 216 |
Crime |
|
Fines issued | 64 |
Lifetime fines value | 437,835 cr |
Bounties received/earned | 63 |
Lifetime bounty value | 30,045 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 372,224 cr |
Commodities smuggled | 41 |
Average profit | 37,222 cr |
Highest single transaction | 231,352 cr |
Trading |
|
Market network | 86 |
Trading profit | 4,996,371,874 cr |
Commodities traded | 29,089 |
Average profit | 6,779,338 cr |
Highest single transaction | 680,997,996 cr |
Mining |
|
Profits from mining | 5,146,032,614 cr |
Minerals refined | 5,326 |
Materials collected | 42,812 |
Exploration |
|
Systems visited | 47,919 |
Profits from exploration | 18,043,213,608 cr |
Level 2 detailed scans | 510,256 |
Level 3 detailed scans | 529,792 |
Highest payout | 36,865,787 cr |
Total hyperspace distance | 1,329,016 ly |
Total hyperspace jumps | 52,000 |
Max distance from start | 65,547.87 ly |
Max distance from Sol | 65,604.91 ly |
Max distance from Colonia | 47,480.99 ly |
Approximate time played | 51W 2D 6H 52M |
Passengers |
|
Total bulk passengers delivered | 17,794 |
Total VIPs delivered | 8,866 |
Total delivered | 26,660 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 523 |
Total profit | 15,673,438 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3,205 |
Grade 1 upgrades generated | 424 |
Grade 2 upgrades generated | 420 |
Grade 3 upgrades generated | 664 |
Grade 4 upgrades generated | 714 |
Grade 5 upgrades generated | 983 |
Crew |
|
Crew credits earned | 84,837,277 cr |
Crew hired | 5 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 15H 51M 34S |
Time in gunner role | 1H 9M 22S |
Total credits accrued | 68,520 cr |