CMDR ADM Infwhale profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 19,676,385,674 cr |
Credits spent on ships | 912,562,634 cr |
Credits spent on outfitting | 3,883,171,919 cr |
Credits spent on repairs | 62,374,080 cr |
Credits spent on fuel | 78,186 cr |
Credits spent on munitions | 2,409,278 cr |
Insurance claims | 20 |
Total claim costs | 102,030,661 cr |
Combat |
|
Bounties claimed | 2,194 |
Profit from bounties | 437,984,649 cr |
Combat bonds | 58 |
Profit from combat bonds | 2,858,723 cr |
Assassinations | 3 |
Profit from assassinations | 2,316,558 cr |
Highest single reward | 1,582,328 cr |
Skimmers killed | 221 |
Crime |
|
Fines issued | 66 |
Lifetime fines value | 438,035 cr |
Bounties received/earned | 89 |
Lifetime bounty value | 42,545 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 372,224 cr |
Commodities smuggled | 41 |
Average profit | 37,222 cr |
Highest single transaction | 231,352 cr |
Trading |
|
Market network | 90 |
Trading profit | 4,999,161,366 cr |
Commodities traded | 29,357 |
Average profit | 6,647,821 cr |
Highest single transaction | 680,997,996 cr |
Mining |
|
Profits from mining | 5,146,945,196 cr |
Minerals refined | 5,442 |
Materials collected | 51,510 |
Exploration |
|
Systems visited | 54,279 |
Profits from exploration | 20,269,826,274 cr |
Level 2 detailed scans | 586,507 |
Level 3 detailed scans | 606,043 |
Highest payout | 36,865,787 cr |
Total hyperspace distance | 1,425,114 ly |
Total hyperspace jumps | 58,884 |
Max distance from start | 65,547.87 ly |
Max distance from Sol | 65,604.91 ly |
Max distance from Colonia | 47,480.99 ly |
Approximate time played | 60W 4D 2H 49M |
Passengers |
|
Total bulk passengers delivered | 17,794 |
Total VIPs delivered | 9,363 |
Total delivered | 27,157 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 576 |
Total profit | 17,207,373 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 5,139 |
Grade 1 upgrades generated | 570 |
Grade 2 upgrades generated | 667 |
Grade 3 upgrades generated | 1,049 |
Grade 4 upgrades generated | 1,250 |
Grade 5 upgrades generated | 1,603 |
Crew |
|
Crew credits earned | 84,837,277 cr |
Crew hired | 5 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 15H 51M 34S |
Time in gunner role | 1H 9M 22S |
Total credits accrued | 68,520 cr |