CMDR ADM Infwhale profile

(Krait Phantom)

Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 553 988 604 cr |
Credits spent on ships | 912 562 634 cr |
Credits spent on outfitting | 3 295 067 184 cr |
Credits spent on repairs | 53 477 353 cr |
Credits spent on fuel | 58 658 cr |
Credits spent on munitions | 1 265 885 cr |
Insurance claims | 20 |
Total claim costs | 102 030 661 cr |
Combat |
|
Bounties claimed | 339 |
Profit from bounties | 16 319 271 cr |
Combat bonds | 58 |
Profit from combat bonds | 2 858 723 cr |
Assassinations | 3 |
Profit from assassinations | 2 316 558 cr |
Highest single reward | 448 998 cr |
Skimmers killed | 216 |
Crime |
|
Fines issued | 64 |
Lifetime fines value | 437 835 cr |
Bounties received/earned | 63 |
Lifetime bounty value | 30 045 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 372 224 cr |
Commodities smuggled | 41 |
Average profit | 37 222 cr |
Highest single transaction | 231 352 cr |
Trading |
|
Market network | 86 |
Trading profit | 4 996 371 874 cr |
Commodities traded | 29 089 |
Average profit | 6 779 338 cr |
Highest single transaction | 680 997 996 cr |
Mining |
|
Profits from mining | 5 146 032 614 cr |
Minerals refined | 5 326 |
Materials collected | 42 686 |
Exploration |
|
Systems visited | 44 568 |
Profits from exploration | 16 785 487 719 cr |
Level 2 detailed scans | 474 089 |
Level 3 detailed scans | 493 625 |
Highest payout | 36 865 787 cr |
Total hyperspace distance | 1 281 287 ly |
Total hyperspace jumps | 48 519 |
Max distance from start | 65 547,87 ly |
Max distance from Sol | 65 604,91 ly |
Max distance from Colonia | 47 480,99 ly |
Approximate time played | 46W 1D 7H 23M |
Passengers |
|
Total bulk passengers delivered | 17 794 |
Total VIPs delivered | 8 866 |
Total delivered | 26 660 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 523 |
Total profit | 15 673 438 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3 205 |
Grade 1 upgrades generated | 424 |
Grade 2 upgrades generated | 420 |
Grade 3 upgrades generated | 664 |
Grade 4 upgrades generated | 714 |
Grade 5 upgrades generated | 983 |
Crew |
|
Crew credits earned | 84 837 277 cr |
Crew hired | 5 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 15H 51M 34S |
Time in gunner role | 1H 9M 22S |
Total credits accrued | 68 520 cr |