CMDR Smash G23 profile
(Anaconda)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,440,047,189 cr |
Credits spent on ships | 2,094,483,846 cr |
Credits spent on outfitting | 6,288,903,521 cr |
Credits spent on repairs | 29,299,677 cr |
Credits spent on fuel | 459,304 cr |
Credits spent on munitions | 3,007,488 cr |
Insurance claims | 52 |
Total claim costs | 157,706,609 cr |
Combat |
|
Bounties claimed | 3,922 |
Profit from bounties | 271,819,544 cr |
Combat bonds | 1,644 |
Profit from combat bonds | 54,151,119 cr |
Assassinations | 35 |
Profit from assassinations | 21,989,777 cr |
Highest single reward | 420,733 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 319 |
Lifetime fines value | 1,651,910 cr |
Bounties received/earned | 151 |
Lifetime bounty value | 1,425,935 cr |
Highest bounty issued | 795,900 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 154,795 cr |
Commodities smuggled | 9 |
Average profit | 22,114 cr |
Highest single transaction | 51,043 cr |
Trading |
|
Market network | 115 |
Trading profit | 10,433,415,133 cr |
Commodities traded | 56,278 |
Average profit | 21,423,850 cr |
Highest single transaction | 1,014,647,760 cr |
Mining |
|
Profits from mining | 9,990,256,915 cr |
Minerals refined | 11,588 |
Materials collected | 21,026 |
Exploration |
|
Systems visited | 8,639 |
Profits from exploration | 513,339,042 cr |
Level 2 detailed scans | 21,435 |
Level 3 detailed scans | 21,786 |
Highest payout | 15,373,209 cr |
Total hyperspace distance | 568,952 ly |
Total hyperspace jumps | 11,833 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 9W 17H 37M |
Passengers |
|
Total bulk passengers delivered | 7,695 |
Total VIPs delivered | 390 |
Total delivered | 8,085 |
Total ejected | 149 |
Search and Rescue |
|
Total items rescued | 46 |
Total profit | 58,830 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,432 |
Grade 1 upgrades generated | 469 |
Grade 2 upgrades generated | 492 |
Grade 3 upgrades generated | 692 |
Grade 4 upgrades generated | 502 |
Grade 5 upgrades generated | 277 |
Crew |
|
Crew credits earned | 772,546,179 cr |
Crew hired | 16 |
Crew fired | 12 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 58M 4S |
Time in gunner role | 3M 4S |