CMDR VeloRider profile
(Dolphin)
Federation: Recruit
Empire: Duke
Balance |
|
---|---|
Current assets | 2,179,112,751 cr |
Credits spent on ships | 350,979,885 cr |
Credits spent on outfitting | 1,047,599,639 cr |
Credits spent on repairs | 1,333,141 cr |
Credits spent on fuel | 125,662 cr |
Credits spent on munitions | 169,415 cr |
Insurance claims | 29 |
Total claim costs | 26,756,757 cr |
Combat |
|
Bounties claimed | 78 |
Profit from bounties | 2,883,644 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 151,925 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 4,963 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 32,500 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 18,655 cr |
Commodities smuggled | 2 |
Average profit | 9,328 cr |
Highest single transaction | 10,503 cr |
Trading |
|
Market network | 55 |
Trading profit | 181,322,336 cr |
Commodities traded | 13,875 |
Average profit | 949,332 cr |
Highest single transaction | 71,901,375 cr |
Mining |
|
Profits from mining | 135,615,390 cr |
Minerals refined | 1,476 |
Materials collected | 8,005 |
Exploration |
|
Systems visited | 4,036 |
Profits from exploration | 613,448,984 cr |
Level 2 detailed scans | 24,159 |
Level 3 detailed scans | 24,159 |
Highest payout | 8,780,462 cr |
Total hyperspace distance | 197,894 ly |
Total hyperspace jumps | 4,995 |
Max distance from start | 59,724.26 ly |
Max distance from Sol | 59,740.01 ly |
Max distance from Colonia | 37,774.88 ly |
Approximate time played | 3W 1D 16H 28M |
Passengers |
|
Total bulk passengers delivered | 7,726 |
Total VIPs delivered | 3,137 |
Total delivered | 10,863 |
Total ejected | 70 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 90,652 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 143 |
Grade 1 upgrades generated | 28 |
Grade 2 upgrades generated | 27 |
Grade 3 upgrades generated | 47 |
Grade 4 upgrades generated | 16 |
Grade 5 upgrades generated | 25 |