CMDR Cardelo profile
(Krait MkII)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,728,858,690 cr |
Credits spent on ships | 850,733,681 cr |
Credits spent on outfitting | 2,349,589,766 cr |
Credits spent on repairs | 22,761,378 cr |
Credits spent on fuel | 615,252 cr |
Credits spent on munitions | 7,887,381 cr |
Insurance claims | 80 |
Total claim costs | 314,389,498 cr |
Combat |
|
Bounties claimed | 1,526 |
Profit from bounties | 207,031,230 cr |
Combat bonds | 1,836 |
Profit from combat bonds | 3,397,416,550 cr |
Assassinations | 18 |
Profit from assassinations | 7,797,798 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 140 |
Crime |
|
Fines issued | 182 |
Lifetime fines value | 4,332,636 cr |
Bounties received/earned | 241 |
Lifetime bounty value | 842,300 cr |
Highest bounty issued | 103,100 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 13,521,724 cr |
Commodities smuggled | 7,406 |
Average profit | 108,174 cr |
Highest single transaction | 2,373,856 cr |
Trading |
|
Market network | 593 |
Trading profit | 3,555,018,736 cr |
Commodities traded | 533,042 |
Average profit | 848,048 cr |
Highest single transaction | 45,185,420 cr |
Mining |
|
Profits from mining | 883,208,602 cr |
Minerals refined | 5,639 |
Materials collected | 55,145 |
Exploration |
|
Systems visited | 4,509 |
Profits from exploration | 3,321,473,238 cr |
Level 2 detailed scans | 51,885 |
Level 3 detailed scans | 51,885 |
Highest payout | 26,516,579 cr |
Total hyperspace distance | 134,439 ly |
Total hyperspace jumps | 6,766 |
Max distance from start | 7,513.99 ly |
Max distance from Sol | 7,472.27 ly |
Max distance from Colonia | 25,735.02 ly |
Approximate time played | 16W 3D 8H 58M |
Passengers |
|
Total bulk passengers delivered | 1,160 |
Total VIPs delivered | 491 |
Total delivered | 1,651 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 442 |
Total profit | 10,770,600 cr |
Total rescue transactions | 173 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3,474 |
Grade 1 upgrades generated | 415 |
Grade 2 upgrades generated | 493 |
Grade 3 upgrades generated | 720 |
Grade 4 upgrades generated | 743 |
Grade 5 upgrades generated | 1,103 |
Crew |
|
Crew credits earned | 775,264,748 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 23M 46S |
Time in gunner role | 1H 52M 1S |
Total credits accrued | 37,336 cr |