Perfil de Cardelo
(Python)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9.417.608.189 cr |
Credits spent on ships | 850.733.681 cr |
Credits spent on outfitting | 2.356.747.081 cr |
Credits spent on repairs | 22.817.265 cr |
Credits spent on fuel | 621.665 cr |
Credits spent on munitions | 7.913.111 cr |
Insurance claims | 80 |
Total claim costs | 314.389.498 cr |
Combat |
|
Bounties claimed | 1.548 |
Profit from bounties | 210.018.042 cr |
Combat bonds | 1.836 |
Profit from combat bonds | 3.397.416.550 cr |
Assassinations | 18 |
Profit from assassinations | 7.797.798 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 140 |
Crime |
|
Fines issued | 185 |
Lifetime fines value | 4.333.636 cr |
Bounties received/earned | 241 |
Lifetime bounty value | 842.300 cr |
Highest bounty issued | 103.100 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 13.527.480 cr |
Commodities smuggled | 7.409 |
Average profit | 105.683 cr |
Highest single transaction | 2.373.856 cr |
Trading |
|
Market network | 598 |
Trading profit | 3.564.292.927 cr |
Commodities traded | 535.424 |
Average profit | 842.622 cr |
Highest single transaction | 45.185.420 cr |
Mining |
|
Profits from mining | 883.208.602 cr |
Minerals refined | 5.639 |
Materials collected | 55.724 |
Exploration |
|
Systems visited | 4.522 |
Profits from exploration | 3.325.504.856 cr |
Level 2 detailed scans | 52.064 |
Level 3 detailed scans | 52.064 |
Highest payout | 26.516.579 cr |
Total hyperspace distance | 135.006 a.l. |
Total hyperspace jumps | 6.803 |
Max distance from start | 7.513,99 a.l. |
Max distance from Sol | 7.472,27 a.l. |
Max distance from Colonia | 25.735,02 a.l. |
Approximate time played | 16W 4D 2H 45M |
Passengers |
|
Total bulk passengers delivered | 1.160 |
Total VIPs delivered | 491 |
Total delivered | 1.651 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 465 |
Total profit | 11.323.638 cr |
Total rescue transactions | 180 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3.484 |
Grade 1 upgrades generated | 416 |
Grade 2 upgrades generated | 495 |
Grade 3 upgrades generated | 723 |
Grade 4 upgrades generated | 747 |
Grade 5 upgrades generated | 1.103 |
Crew |
|
Crew credits earned | 827.323.677 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 23M 46S |
Time in gunner role | 1H 52M 1S |
Total credits accrued | 37.336 cr |