CMDR Hexapanther profile
(Beluga Liner)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 12,509,874,814 cr |
Credits spent on ships | 1,194,909,309 cr |
Credits spent on outfitting | 2,955,001,103 cr |
Credits spent on repairs | 5,363,735 cr |
Credits spent on fuel | 645,845 cr |
Credits spent on munitions | 1,533,455 cr |
Insurance claims | 14 |
Total claim costs | 62,997,070 cr |
Combat |
|
Bounties claimed | 1,443 |
Profit from bounties | 268,441,201 cr |
Combat bonds | 351 |
Profit from combat bonds | 27,270,842 cr |
Assassinations | 328 |
Profit from assassinations | 220,368,763 cr |
Highest single reward | 1,901,414 cr |
Skimmers killed | 141 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 734,285 cr |
Bounties received/earned | 154 |
Lifetime bounty value | 1,576,900 cr |
Highest bounty issued | 921,000 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 1,402,314 cr |
Commodities smuggled | 259 |
Average profit | 46,744 cr |
Highest single transaction | 308,601 cr |
Trading |
|
Market network | 152 |
Trading profit | 5,596,672,158 cr |
Commodities traded | 192,437 |
Average profit | 10,721,594 cr |
Highest single transaction | 64,639,525 cr |
Mining |
|
Profits from mining | 1,291,497,358 cr |
Minerals refined | 2,875 |
Materials collected | 16,993 |
Exploration |
|
Systems visited | 6,581 |
Profits from exploration | 1,498,249,465 cr |
Level 2 detailed scans | 39,761 |
Level 3 detailed scans | 39,761 |
Highest payout | 17,095,283 cr |
Total hyperspace distance | 334,503 ly |
Total hyperspace jumps | 8,780 |
Max distance from start | 24,779.36 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 47,186.41 ly |
Approximate time played | 14W 4D 7H 5M |
Passengers |
|
Total bulk passengers delivered | 6,792 |
Total VIPs delivered | 6,501 |
Total delivered | 13,293 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 130 |
Total profit | 4,350,997 cr |
Total rescue transactions | 36 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2,332 |
Grade 1 upgrades generated | 460 |
Grade 2 upgrades generated | 544 |
Grade 3 upgrades generated | 578 |
Grade 4 upgrades generated | 489 |
Grade 5 upgrades generated | 261 |