CMDR Hotel Foxtrot profile
(Mamba)
Federation: None
Empire: Serf
Balance |
|
---|---|
Current assets | 1,093,798,775 cr |
Credits spent on ships | 322,726,072 cr |
Credits spent on outfitting | 625,745,214 cr |
Credits spent on repairs | 1,301,348 cr |
Credits spent on fuel | 49,373 cr |
Credits spent on munitions | 100,126 cr |
Insurance claims | 38 |
Total claim costs | 13,761,830 cr |
Combat |
|
Bounties claimed | 621 |
Profit from bounties | 18,902,519 cr |
Combat bonds | 233 |
Profit from combat bonds | 16,235,429 cr |
Assassinations | 1 |
Profit from assassinations | 181,481 cr |
Highest single reward | 7,065 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 13,034 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 2,000 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 15,955 cr |
Commodities smuggled | 10 |
Average profit | 2,659 cr |
Highest single transaction | 12,368 cr |
Trading |
|
Market network | 34 |
Trading profit | 259,095,607 cr |
Commodities traded | 1,091 |
Average profit | 3,867,099 cr |
Highest single transaction | 54,814,402 cr |
Mining |
|
Profits from mining | 257,662,066 cr |
Minerals refined | 618 |
Materials collected | 8,993 |
Exploration |
|
Systems visited | 5,670 |
Profits from exploration | 300,016,853 cr |
Level 2 detailed scans | 6,565 |
Level 3 detailed scans | 47,977 |
Highest payout | 10,322,771 cr |
Total hyperspace distance | 263,594 ly |
Total hyperspace jumps | 6,161 |
Max distance from start | 25,868.85 ly |
Max distance from Sol | 25,924.94 ly |
Max distance from Colonia | 34,322.33 ly |
Approximate time played | 2W 4D 19H 22M |
Passengers |
|
Total bulk passengers delivered | 17 |
Total VIPs delivered | 58 |
Total delivered | 75 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 27,396 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 607 |
Grade 1 upgrades generated | 229 |
Grade 2 upgrades generated | 75 |
Grade 3 upgrades generated | 167 |
Grade 4 upgrades generated | 39 |
Grade 5 upgrades generated | 97 |
Crew |
|
Crew credits earned | 21,069,010 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 50M 52S |
Time in gunner role | 17S |