CMDR Hotel Foxtrot profile
(Mamba)
Federation: None
Empire: Serf
Balance |
|
---|---|
Current assets | 1 093 798 775 cr |
Credits spent on ships | 322 726 072 cr |
Credits spent on outfitting | 625 745 214 cr |
Credits spent on repairs | 1 301 348 cr |
Credits spent on fuel | 49 373 cr |
Credits spent on munitions | 100 126 cr |
Insurance claims | 38 |
Total claim costs | 13 761 830 cr |
Combat |
|
Bounties claimed | 621 |
Profit from bounties | 18 902 519 cr |
Combat bonds | 233 |
Profit from combat bonds | 16 235 429 cr |
Assassinations | 1 |
Profit from assassinations | 181 481 cr |
Highest single reward | 7 065 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 13 034 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 2 000 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 15 955 cr |
Commodities smuggled | 10 |
Average profit | 2 659 cr |
Highest single transaction | 12 368 cr |
Trading |
|
Market network | 34 |
Trading profit | 259 095 607 cr |
Commodities traded | 1 091 |
Average profit | 3 867 099 cr |
Highest single transaction | 54 814 402 cr |
Mining |
|
Profits from mining | 257 662 066 cr |
Minerals refined | 618 |
Materials collected | 8 993 |
Exploration |
|
Systems visited | 5 670 |
Profits from exploration | 300 016 853 cr |
Level 2 detailed scans | 6 565 |
Level 3 detailed scans | 47 977 |
Highest payout | 10 322 771 cr |
Total hyperspace distance | 263 594 ly |
Total hyperspace jumps | 6 161 |
Max distance from start | 25 868,85 ly |
Max distance from Sol | 25 924,94 ly |
Max distance from Colonia | 34 322,33 ly |
Approximate time played | 2W 4D 19H 22M |
Passengers |
|
Total bulk passengers delivered | 17 |
Total VIPs delivered | 58 |
Total delivered | 75 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 27 396 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 607 |
Grade 1 upgrades generated | 229 |
Grade 2 upgrades generated | 75 |
Grade 3 upgrades generated | 167 |
Grade 4 upgrades generated | 39 |
Grade 5 upgrades generated | 97 |
Crew |
|
Crew credits earned | 21 069 010 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 50M 52S |
Time in gunner role | 17S |