CMDR Gramps profile

(Imperial Cutter)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 106,496,832,273 cr |
Credits spent on ships | 821,172,052 cr |
Credits spent on outfitting | 2,399,847,612 cr |
Credits spent on repairs | 34,148,405 cr |
Credits spent on fuel | 13,555,676 cr |
Credits spent on munitions | 22,531,252 cr |
Insurance claims | 31 |
Total claim costs | 132,978,073 cr |
Combat |
|
Bounties claimed | 18,741 |
Profit from bounties | 1,098,501,273 cr |
Combat bonds | 336 |
Profit from combat bonds | 5,959,886 cr |
Assassinations | 112 |
Profit from assassinations | 19,106,128 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 503 |
Crime |
|
Fines issued | 676 |
Lifetime fines value | 5,183,065 cr |
Bounties received/earned | 320 |
Lifetime bounty value | 266,320 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 18,743,557 cr |
Commodities smuggled | 15,128 |
Average profit | 201,544 cr |
Highest single transaction | 1,316,304 cr |
Trading |
|
Market network | 229 |
Trading profit | 41,303,508,335 cr |
Commodities traded | 14,322,709 |
Average profit | 1,317,580 cr |
Highest single transaction | 282,342,704 cr |
Mining |
|
Profits from mining | 6,517,971 cr |
Minerals refined | 983 |
Materials collected | 60,884 |
Exploration |
|
Systems visited | 38,036 |
Profits from exploration | 15,437,065,103 cr |
Level 2 detailed scans | 155,831 |
Level 3 detailed scans | 495,095 |
Highest payout | 17,689,385 cr |
Total hyperspace distance | 2,732,853 ly |
Total hyperspace jumps | 98,873 |
Max distance from start | 65,656.15 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 121W 5D 17H 34M |
Passengers |
|
Total bulk passengers delivered | 459 |
Total VIPs delivered | 0 |
Total delivered | 459 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 121,868 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4,229 |
Grade 1 upgrades generated | 489 |
Grade 2 upgrades generated | 264 |
Grade 3 upgrades generated | 723 |
Grade 4 upgrades generated | 889 |
Grade 5 upgrades generated | 1,864 |
Crew |
|
Crew credits earned | 4,332,209,198 cr |
Crew hired | 3 |
Crew fired | 2 |