CMDR Gramps profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 155 154 274 218 cr |
Credits spent on ships | 1 308 005 268 cr |
Credits spent on outfitting | 2 466 430 405 cr |
Credits spent on repairs | 39 070 992 cr |
Credits spent on fuel | 14 037 228 cr |
Credits spent on munitions | 23 628 860 cr |
Insurance claims | 64 |
Total claim costs | 155 874 459 cr |
Combat |
|
Bounties claimed | 21 250 |
Profit from bounties | 1 745 475 579 cr |
Combat bonds | 360 |
Profit from combat bonds | 7 656 261 cr |
Assassinations | 119 |
Profit from assassinations | 20 545 280 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 503 |
Crime |
|
Fines issued | 708 |
Lifetime fines value | 6 654 039 cr |
Bounties received/earned | 354 |
Lifetime bounty value | 294 720 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 18 743 557 cr |
Commodities smuggled | 15 128 |
Average profit | 201 544 cr |
Highest single transaction | 1 316 304 cr |
Trading |
|
Market network | 231 |
Trading profit | 48 166 358 885 cr |
Commodities traded | 15 046 338 |
Average profit | 1 488 224 cr |
Highest single transaction | 282 342 704 cr |
Mining |
|
Profits from mining | 6 517 971 cr |
Minerals refined | 983 |
Materials collected | 62 695 |
Exploration |
|
Systems visited | 40 532 |
Profits from exploration | 17 160 470 835 cr |
Level 2 detailed scans | 184 185 |
Level 3 detailed scans | 523 449 |
Highest payout | 26 156 149 cr |
Total hyperspace distance | 2 851 003 ly |
Total hyperspace jumps | 103 066 |
Max distance from start | 65 656,15 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 131W 2H 25M |
Passengers |
|
Total bulk passengers delivered | 459 |
Total VIPs delivered | 0 |
Total delivered | 459 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 121 868 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4 582 |
Grade 1 upgrades generated | 509 |
Grade 2 upgrades generated | 300 |
Grade 3 upgrades generated | 786 |
Grade 4 upgrades generated | 1 002 |
Grade 5 upgrades generated | 1 985 |
Crew |
|
Crew credits earned | 10 779 890 194 cr |
Crew hired | 3 |
Crew fired | 3 |