CMDR Keith Jolley profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 65,152,286,795 cr |
Credits spent on ships | 2,031,572,081 cr |
Credits spent on outfitting | 5,041,186,625 cr |
Credits spent on repairs | 185,745,282 cr |
Credits spent on fuel | 1,149,341 cr |
Credits spent on munitions | 10,829,318 cr |
Insurance claims | 89 |
Total claim costs | 822,763,025 cr |
Combat |
|
Bounties claimed | 4,667 |
Profit from bounties | 994,235,381 cr |
Combat bonds | 18,445 |
Profit from combat bonds | 20,110,402,783 cr |
Assassinations | 137 |
Profit from assassinations | 102,130,732 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 38 |
Crime |
|
Fines issued | 323 |
Lifetime fines value | 3,575,115 cr |
Bounties received/earned | 656 |
Lifetime bounty value | 62,222,500 cr |
Highest bounty issued | 1,124,400 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 42,326,415 cr |
Commodities smuggled | 1,687 |
Average profit | 2,227,706 cr |
Highest single transaction | 32,462,304 cr |
Trading |
|
Market network | 314 |
Trading profit | 11,283,322,938 cr |
Commodities traded | 616,057 |
Average profit | 5,332,383 cr |
Highest single transaction | 281,852,332 cr |
Mining |
|
Profits from mining | 2,839,435,617 cr |
Minerals refined | 23,007 |
Materials collected | 48,864 |
Exploration |
|
Systems visited | 9,319 |
Profits from exploration | 2,307,007,016 cr |
Level 2 detailed scans | 45,022 |
Level 3 detailed scans | 45,021 |
Highest payout | 21,159,993 cr |
Total hyperspace distance | 592,459 ly |
Total hyperspace jumps | 15,945 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 19W 4D 21H 39M |
Passengers |
|
Total bulk passengers delivered | 13,913 |
Total VIPs delivered | 2,503 |
Total delivered | 16,416 |
Total ejected | 88 |
Search and Rescue |
|
Total items rescued | 102 |
Total profit | 603,105 cr |
Total rescue transactions | 57 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4,001 |
Grade 1 upgrades generated | 521 |
Grade 2 upgrades generated | 616 |
Grade 3 upgrades generated | 881 |
Grade 4 upgrades generated | 900 |
Grade 5 upgrades generated | 1,083 |
Crew |
|
Crew credits earned | 5,664,826,029 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |