Perfil de Keith Jolley
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 64.695.427.749 cr |
Credits spent on ships | 2.031.572.081 cr |
Credits spent on outfitting | 5.041.186.625 cr |
Credits spent on repairs | 185.775.648 cr |
Credits spent on fuel | 1.158.421 cr |
Credits spent on munitions | 10.830.199 cr |
Insurance claims | 89 |
Total claim costs | 822.763.025 cr |
Combat |
|
Bounties claimed | 4.668 |
Profit from bounties | 995.017.211 cr |
Combat bonds | 18.445 |
Profit from combat bonds | 20.110.402.783 cr |
Assassinations | 137 |
Profit from assassinations | 102.130.732 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 38 |
Crime |
|
Fines issued | 324 |
Lifetime fines value | 4.282.417 cr |
Bounties received/earned | 656 |
Lifetime bounty value | 62.222.500 cr |
Highest bounty issued | 1.124.400 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 45.132.769 cr |
Commodities smuggled | 2.273 |
Average profit | 2.256.638 cr |
Highest single transaction | 32.462.304 cr |
Trading |
|
Market network | 315 |
Trading profit | 11.289.832.240 cr |
Commodities traded | 617.697 |
Average profit | 5.320.373 cr |
Highest single transaction | 281.852.332 cr |
Mining |
|
Profits from mining | 2.918.036.283 cr |
Minerals refined | 23.007 |
Materials collected | 48.867 |
Exploration |
|
Systems visited | 9.326 |
Profits from exploration | 2.308.379.781 cr |
Level 2 detailed scans | 45.190 |
Level 3 detailed scans | 45.189 |
Highest payout | 21.159.993 cr |
Total hyperspace distance | 593.312 a.l. |
Total hyperspace jumps | 15.979 |
Max distance from start | 65.248,48 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 19W 5D 1H 6M |
Passengers |
|
Total bulk passengers delivered | 14.285 |
Total VIPs delivered | 2.503 |
Total delivered | 16.788 |
Total ejected | 88 |
Search and Rescue |
|
Total items rescued | 102 |
Total profit | 603.105 cr |
Total rescue transactions | 57 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4.001 |
Grade 1 upgrades generated | 521 |
Grade 2 upgrades generated | 616 |
Grade 3 upgrades generated | 881 |
Grade 4 upgrades generated | 900 |
Grade 5 upgrades generated | 1.083 |
Crew |
|
Crew credits earned | 5.699.028.770 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |