CMDR Keith Jolley profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 64 520 883 016 cr |
Credits spent on ships | 2 031 572 081 cr |
Credits spent on outfitting | 5 041 186 625 cr |
Credits spent on repairs | 185 764 333 cr |
Credits spent on fuel | 1 156 686 cr |
Credits spent on munitions | 10 829 568 cr |
Insurance claims | 89 |
Total claim costs | 822 763 025 cr |
Combat |
|
Bounties claimed | 4 667 |
Profit from bounties | 994 235 381 cr |
Combat bonds | 18 445 |
Profit from combat bonds | 20 110 402 783 cr |
Assassinations | 137 |
Profit from assassinations | 102 130 732 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 38 |
Crime |
|
Fines issued | 323 |
Lifetime fines value | 3 575 115 cr |
Bounties received/earned | 656 |
Lifetime bounty value | 62 222 500 cr |
Highest bounty issued | 1 124 400 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 42 326 415 cr |
Commodities smuggled | 1 687 |
Average profit | 2 227 706 cr |
Highest single transaction | 32 462 304 cr |
Trading |
|
Market network | 314 |
Trading profit | 11 285 159 638 cr |
Commodities traded | 616 107 |
Average profit | 5 330 732 cr |
Highest single transaction | 281 852 332 cr |
Mining |
|
Profits from mining | 2 918 036 283 cr |
Minerals refined | 23 007 |
Materials collected | 48 864 |
Exploration |
|
Systems visited | 9 324 |
Profits from exploration | 2 308 379 781 cr |
Level 2 detailed scans | 45 190 |
Level 3 detailed scans | 45 189 |
Highest payout | 21 159 993 cr |
Total hyperspace distance | 593 032 ly |
Total hyperspace jumps | 15 967 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 19W 4D 23H 36M |
Passengers |
|
Total bulk passengers delivered | 14 285 |
Total VIPs delivered | 2 503 |
Total delivered | 16 788 |
Total ejected | 88 |
Search and Rescue |
|
Total items rescued | 102 |
Total profit | 603 105 cr |
Total rescue transactions | 57 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4 001 |
Grade 1 upgrades generated | 521 |
Grade 2 upgrades generated | 616 |
Grade 3 upgrades generated | 881 |
Grade 4 upgrades generated | 900 |
Grade 5 upgrades generated | 1 083 |
Crew |
|
Crew credits earned | 5 679 631 949 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |