CMDR Heady profile
(Federal Corvette)
Federation: Vice Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 2,453,663,680 cr |
Credits spent on ships | 1,279,492,240 cr |
Credits spent on outfitting | 3,398,445,275 cr |
Credits spent on repairs | 36,953,294 cr |
Credits spent on fuel | 2,309,177 cr |
Credits spent on munitions | 6,140,644 cr |
Insurance claims | 43 |
Total claim costs | 140,982,575 cr |
Combat |
|
Bounties claimed | 9,337 |
Profit from bounties | 302,118,540 cr |
Combat bonds | 6,197 |
Profit from combat bonds | 129,785,590 cr |
Assassinations | 78 |
Profit from assassinations | 60,392,574 cr |
Highest single reward | 726,000 cr |
Skimmers killed | 265 |
Crime |
|
Fines issued | 346 |
Lifetime fines value | 744,482 cr |
Bounties received/earned | 593 |
Lifetime bounty value | 683,515 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 9,507,415 cr |
Commodities smuggled | 3,092 |
Average profit | 250,195 cr |
Highest single transaction | 1,805,661 cr |
Trading |
|
Market network | 197 |
Trading profit | 311,735,411 cr |
Commodities traded | 283,707 |
Average profit | 195,937 cr |
Highest single transaction | 5,507,170 cr |
Mining |
|
Profits from mining | 12,009,418 cr |
Minerals refined | 672 |
Materials collected | 15,127 |
Exploration |
|
Systems visited | 3,889 |
Profits from exploration | 134,848,387 cr |
Level 2 detailed scans | 4,558 |
Level 3 detailed scans | 25,771 |
Highest payout | 5,404,631 cr |
Total hyperspace distance | 130,416 ly |
Total hyperspace jumps | 7,434 |
Max distance from start | 5,918.21 ly |
Max distance from Sol | 6,000.03 ly |
Max distance from Colonia | 22,669.30 ly |
Approximate time played | 10W 2D 15H 1M |
Passengers |
|
Total bulk passengers delivered | 94 |
Total VIPs delivered | 218 |
Total delivered | 312 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 49 |
Total profit | 1,058,249 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,215 |
Grade 1 upgrades generated | 463 |
Grade 2 upgrades generated | 132 |
Grade 3 upgrades generated | 215 |
Grade 4 upgrades generated | 194 |
Grade 5 upgrades generated | 211 |
Crew |
|
Crew credits earned | 145,275,299 cr |
Crew hired | 153 |
Crew fired | 150 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 7H 3M 17S |
Time in gunner role | 1H 40M 59S |
Time in fighter con role | 4M 18S |
Total credits accrued | 4,122 cr |