Perfil de Heady
(Federal Corvette)
Federation: Vice Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 2.453.663.680 cr |
Credits spent on ships | 1.279.492.240 cr |
Credits spent on outfitting | 3.398.445.275 cr |
Credits spent on repairs | 36.953.294 cr |
Credits spent on fuel | 2.309.177 cr |
Credits spent on munitions | 6.140.644 cr |
Insurance claims | 43 |
Total claim costs | 140.982.575 cr |
Combat |
|
Bounties claimed | 9.337 |
Profit from bounties | 302.118.540 cr |
Combat bonds | 6.197 |
Profit from combat bonds | 129.785.590 cr |
Assassinations | 78 |
Profit from assassinations | 60.392.574 cr |
Highest single reward | 726.000 cr |
Skimmers killed | 265 |
Crime |
|
Fines issued | 346 |
Lifetime fines value | 744.482 cr |
Bounties received/earned | 593 |
Lifetime bounty value | 683.515 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 9.507.415 cr |
Commodities smuggled | 3.092 |
Average profit | 250.195 cr |
Highest single transaction | 1.805.661 cr |
Trading |
|
Market network | 197 |
Trading profit | 311.735.411 cr |
Commodities traded | 283.707 |
Average profit | 195.937 cr |
Highest single transaction | 5.507.170 cr |
Mining |
|
Profits from mining | 12.009.418 cr |
Minerals refined | 672 |
Materials collected | 15.127 |
Exploration |
|
Systems visited | 3.889 |
Profits from exploration | 134.848.387 cr |
Level 2 detailed scans | 4.558 |
Level 3 detailed scans | 25.771 |
Highest payout | 5.404.631 cr |
Total hyperspace distance | 130.416 a.l. |
Total hyperspace jumps | 7.434 |
Max distance from start | 5.918,21 a.l. |
Max distance from Sol | 6.000,03 a.l. |
Max distance from Colonia | 22.669,30 a.l. |
Approximate time played | 10W 2D 15H 1M |
Passengers |
|
Total bulk passengers delivered | 94 |
Total VIPs delivered | 218 |
Total delivered | 312 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 49 |
Total profit | 1.058.249 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1.215 |
Grade 1 upgrades generated | 463 |
Grade 2 upgrades generated | 132 |
Grade 3 upgrades generated | 215 |
Grade 4 upgrades generated | 194 |
Grade 5 upgrades generated | 211 |
Crew |
|
Crew credits earned | 145.275.299 cr |
Crew hired | 153 |
Crew fired | 150 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 7H 3M 17S |
Time in gunner role | 1H 40M 59S |
Time in fighter con role | 4M 18S |
Total credits accrued | 4.122 cr |