CMDR BZSm1th profile

Profile
Commander name:
Current ship:
exploding boy [BZ-30T]
(Alliance Chieftain)
 
Member since:
Jun 9, 2021
 
Distances submitted:
0
 
Systems visited:
4,512
Systems discovered first:
1,031
 
Balance:
2,460,240,363 Cr
Ranks

4%

47%

16%

Defenceless

17%

Collector

93%

0%

Federation: Chief Petty Officer

73%

Empire: King

100%
Credits
Flight log heatmap
Statistics

Balance

Current assets 4,690,797,896 cr
Credits spent on ships 658,565,570 cr
Credits spent on outfitting 1,669,065,895 cr
Credits spent on repairs 16,339,765 cr
Credits spent on fuel 428,504 cr
Credits spent on munitions 946,228 cr
Insurance claims 55
Total claim costs 292,886,806 cr

Combat

Bounties claimed 707
Profit from bounties 117,778,067 cr
Combat bonds 464
Profit from combat bonds 329,981,010 cr
Assassinations 75
Profit from assassinations 30,067,859 cr
Highest single reward 1,000,000 cr
Skimmers killed 83

Crime

Fines issued 142
Lifetime fines value 131,616 cr
Bounties received/earned 111
Lifetime bounty value 113,700 cr
Highest bounty issued 49,000 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 100
Trading profit 1,525,806,241 cr
Commodities traded 43,341
Average profit 5,086,021 cr
Highest single transaction 140,232,192 cr

Mining

Profits from mining 731,155,460 cr
Minerals refined 3,158
Materials collected 9,189

Exploration

Systems visited 3,856
Profits from exploration 357,665,300 cr
Level 2 detailed scans 15,190
Level 3 detailed scans 15,189
Highest payout 7,298,756 cr
Total hyperspace distance 190,735 ly
Total hyperspace jumps 5,900
Max distance from start 25,868.70 ly
Max distance from Sol 25,899.99 ly
Max distance from Colonia 28,678.69 ly
Approximate time played 6W 8H 10M

Search and Rescue

Total items rescued 6
Total profit 170,568 cr
Total rescue transactions 5

Crafting

Number of engineers used 11
Number of upgrades generated 1,021
Grade 1 upgrades generated 365
Grade 2 upgrades generated 213
Grade 3 upgrades generated 226
Grade 4 upgrades generated 151
Grade 5 upgrades generated 66

Crew

Crew credits earned 179,913,883 cr
Crew hired 2
Crew fired 1

Multi-Crew

Total time in multi-crew 3H 56M 35S
Time in gunner role 4S