CMDR BZSm1th profile

Profile
Commander name:
Current ship:
grinding halt [GBD007]
(Type-9 Heavy)
 
Member since:
9 Jun 2021
 
Distances submitted:
0
 
Systems visited:
4,533
Systems discovered first:
1,032
 
Balance:
2,450,339,722 Cr
Ranks

7%

47%

16%

Defenceless

17%

Collector

93%

0%

Federation: Chief Petty Officer

75%

Empire: King

100%
Credits
Flight log heatmap
Statistics

Balance

Current assets 4,680,941,392 cr
Credits spent on ships 658,565,570 cr
Credits spent on outfitting 1,669,065,895 cr
Credits spent on repairs 16,685,409 cr
Credits spent on fuel 431,626 cr
Credits spent on munitions 970,300 cr
Insurance claims 55
Total claim costs 292,886,806 cr

Combat

Bounties claimed 708
Profit from bounties 117,831,955 cr
Combat bonds 496
Profit from combat bonds 331,456,526 cr
Assassinations 76
Profit from assassinations 30,305,239 cr
Highest single reward 1,000,000 cr
Skimmers killed 83

Crime

Fines issued 146
Lifetime fines value 132,116 cr
Bounties received/earned 112
Lifetime bounty value 114,100 cr
Highest bounty issued 49,000 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 100
Trading profit 1,525,806,241 cr
Commodities traded 43,341
Average profit 5,086,021 cr
Highest single transaction 140,232,192 cr

Mining

Profits from mining 731,155,460 cr
Minerals refined 3,193
Materials collected 9,245

Exploration

Systems visited 3,884
Profits from exploration 359,867,959 cr
Level 2 detailed scans 15,574
Level 3 detailed scans 15,573
Highest payout 7,298,756 cr
Total hyperspace distance 192,050 ly
Total hyperspace jumps 5,933
Max distance from start 25,868.70 ly
Max distance from Sol 25,899.99 ly
Max distance from Colonia 28,678.69 ly
Approximate time played 6W 12H 3M

Search and Rescue

Total items rescued 6
Total profit 170,568 cr
Total rescue transactions 5

Crafting

Number of engineers used 11
Number of upgrades generated 1,021
Grade 1 upgrades generated 365
Grade 2 upgrades generated 213
Grade 3 upgrades generated 226
Grade 4 upgrades generated 151
Grade 5 upgrades generated 66

Crew

Crew credits earned 180,419,986 cr
Crew hired 2
Crew fired 1

Multi-Crew

Total time in multi-crew 3H 56M 35S
Time in gunner role 4S