CMDR Feimos profile
Profile

Distances submitted:
0
Systems visited:
12,449
Systems discovered first:
2,801
Ranks
Soldier
Elite
Federation: Rear Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 16,133,524,209 cr |
Credits spent on ships | 1,613,440,407 cr |
Credits spent on outfitting | 3,879,394,009 cr |
Credits spent on repairs | 57,090,473 cr |
Credits spent on fuel | 1,326,304 cr |
Credits spent on munitions | 2,764,987 cr |
Insurance claims | 27 |
Total claim costs | 231,216,191 cr |
Combat |
|
Bounties claimed | 1,188 |
Profit from bounties | 220,594,433 cr |
Combat bonds | 1,682 |
Profit from combat bonds | 8,619,981,847 cr |
Assassinations | 18 |
Profit from assassinations | 24,304,827 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 90 |
Crime |
|
Fines issued | 163 |
Lifetime fines value | 1,972,405 cr |
Bounties received/earned | 259 |
Lifetime bounty value | 24,390,100 cr |
Highest bounty issued | 3,015,800 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 2,862 cr |
Commodities smuggled | 54 |
Average profit | 2,862 cr |
Highest single transaction | 2,862 cr |
Trading |
|
Market network | 70 |
Trading profit | 1,261,837,075 cr |
Commodities traded | 63,814 |
Average profit | 3,625,969 cr |
Highest single transaction | 146,609,112 cr |
Mining |
|
Profits from mining | 197,798,440 cr |
Minerals refined | 670 |
Materials collected | 15,679 |
Exploration |
|
Systems visited | 8,100 |
Profits from exploration | 1,487,982,181 cr |
Level 2 detailed scans | 37,826 |
Level 3 detailed scans | 37,826 |
Highest payout | 15,202,236 cr |
Total hyperspace distance | 828,632 ly |
Total hyperspace jumps | 13,066 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 8W 2D 13H 34M |
Passengers |
|
Total bulk passengers delivered | 554 |
Total VIPs delivered | 30,480 |
Total delivered | 31,034 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 110 |
Total profit | 3,528,558 cr |
Total rescue transactions | 34 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,960 |
Grade 1 upgrades generated | 222 |
Grade 2 upgrades generated | 291 |
Grade 3 upgrades generated | 392 |
Grade 4 upgrades generated | 451 |
Grade 5 upgrades generated | 604 |
Crew |
|
Crew credits earned | 577,187,059 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 36M 33S |
Time in gunner role | 53S |