CMDR Feimos profile

Profile
Commander name:
 
 
Member since:
20.6.2021
Distances submitted:
0
 
Systems visited:
12 449
Systems discovered first:
2 803
Ranks

36%

21%

69%

Soldier

36%

Elite

32%

0%

Federation: Rear Admiral

31%

Empire: Duke

100%
Flight log heatmap
Statistics

Balance

Current assets 16 133 524 209 cr
Credits spent on ships 1 613 440 407 cr
Credits spent on outfitting 3 879 394 009 cr
Credits spent on repairs 57 090 473 cr
Credits spent on fuel 1 326 304 cr
Credits spent on munitions 2 764 987 cr
Insurance claims 27
Total claim costs 231 216 191 cr

Combat

Bounties claimed 1 188
Profit from bounties 220 594 433 cr
Combat bonds 1 682
Profit from combat bonds 8 619 981 847 cr
Assassinations 18
Profit from assassinations 24 304 827 cr
Highest single reward 1 000 000 cr
Skimmers killed 90

Crime

Fines issued 163
Lifetime fines value 1 972 405 cr
Bounties received/earned 259
Lifetime bounty value 24 390 100 cr
Highest bounty issued 3 015 800 cr

Smuggling

Black market network 1
Black market profit 2 862 cr
Commodities smuggled 54
Average profit 2 862 cr
Highest single transaction 2 862 cr

Trading

Market network 70
Trading profit 1 261 837 075 cr
Commodities traded 63 814
Average profit 3 625 969 cr
Highest single transaction 146 609 112 cr

Mining

Profits from mining 197 798 440 cr
Minerals refined 670
Materials collected 15 679

Exploration

Systems visited 8 100
Profits from exploration 1 487 982 181 cr
Level 2 detailed scans 37 826
Level 3 detailed scans 37 826
Highest payout 15 202 236 cr
Total hyperspace distance 828 632 ly
Total hyperspace jumps 13 066
Max distance from start 65 248,48 ly
Max distance from Sol 65 279,35 ly
Max distance from Colonia 46 241,11 ly
Approximate time played 8W 2D 13H 34M

Passengers

Total bulk passengers delivered 554
Total VIPs delivered 30 480
Total delivered 31 034
Total ejected 0

Search and Rescue

Total items rescued 110
Total profit 3 528 558 cr
Total rescue transactions 34

Crafting

Number of engineers used 16
Number of upgrades generated 1 960
Grade 1 upgrades generated 222
Grade 2 upgrades generated 291
Grade 3 upgrades generated 392
Grade 4 upgrades generated 451
Grade 5 upgrades generated 604

Crew

Crew credits earned 577 187 059 cr
Crew hired 2
Crew fired 2

Multi-Crew

Total time in multi-crew 1H 36M 33S
Time in gunner role 53S