CMDR Liynch profile
![](/img/users/default.png?v=1548248885)
(Anaconda)
![](/img/ships/128049363/unknown.jpg)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13,802,604,377 cr |
Credits spent on ships | 1,293,277,625 cr |
Credits spent on outfitting | 3,735,277,855 cr |
Credits spent on repairs | 9,096,447 cr |
Credits spent on fuel | 876,404 cr |
Credits spent on munitions | 1,096,960 cr |
Insurance claims | 14 |
Total claim costs | 69,245,775 cr |
Combat |
|
Bounties claimed | 14,631 |
Profit from bounties | 2,575,030,744 cr |
Combat bonds | 4 |
Profit from combat bonds | 283,739 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 2,039,348 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 144 |
Lifetime fines value | 921,227 cr |
Bounties received/earned | 49 |
Lifetime bounty value | 33,900 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 630 cr |
Commodities smuggled | 10 |
Average profit | 630 cr |
Highest single transaction | 630 cr |
Trading |
|
Market network | 69 |
Trading profit | 224,805,503 cr |
Commodities traded | 29,296 |
Average profit | 497,357 cr |
Highest single transaction | 27,313,780 cr |
Mining |
|
Profits from mining | 4,046,819,002 cr |
Minerals refined | 7,745 |
Materials collected | 100,431 |
Exploration |
|
Systems visited | 4,100 |
Profits from exploration | 120,145,508 cr |
Level 2 detailed scans | 27,632 |
Level 3 detailed scans | 27,632 |
Highest payout | 1,737,473 cr |
Total hyperspace distance | 213,135 ly |
Total hyperspace jumps | 10,528 |
Max distance from start | 5,472.28 ly |
Max distance from Sol | 5,479.04 ly |
Max distance from Colonia | 26,580.87 ly |
Approximate time played | 13W 5D 13H 28M |
Passengers |
|
Total bulk passengers delivered | 86,949 |
Total VIPs delivered | 3,167 |
Total delivered | 90,116 |
Total ejected | 142 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 265,923 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1,546 |
Grade 1 upgrades generated | 185 |
Grade 2 upgrades generated | 213 |
Grade 3 upgrades generated | 327 |
Grade 4 upgrades generated | 262 |
Grade 5 upgrades generated | 559 |
Crew |
|
Crew credits earned | 567,402,084 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 9M 27S |
Time in gunner role | 3M 36S |