Perfil de Liynch
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12.892.963.595 cr |
Credits spent on ships | 1.436.572.840 cr |
Credits spent on outfitting | 3.765.495.342 cr |
Credits spent on repairs | 9.097.422 cr |
Credits spent on fuel | 877.730 cr |
Credits spent on munitions | 1.097.010 cr |
Insurance claims | 14 |
Total claim costs | 69.245.775 cr |
Combat |
|
Bounties claimed | 14.731 |
Profit from bounties | 2.587.259.203 cr |
Combat bonds | 40 |
Profit from combat bonds | 2.226.518 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 2.039.348 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 144 |
Lifetime fines value | 921.227 cr |
Bounties received/earned | 49 |
Lifetime bounty value | 33.900 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 630 cr |
Commodities smuggled | 10 |
Average profit | 630 cr |
Highest single transaction | 630 cr |
Trading |
|
Market network | 69 |
Trading profit | 224.981.626 cr |
Commodities traded | 29.612 |
Average profit | 490.156 cr |
Highest single transaction | 27.313.780 cr |
Mining |
|
Profits from mining | 4.046.943.961 cr |
Minerals refined | 8.058 |
Materials collected | 102.144 |
Exploration |
|
Systems visited | 4.166 |
Profits from exploration | 122.053.628 cr |
Level 2 detailed scans | 28.344 |
Level 3 detailed scans | 28.344 |
Highest payout | 1.737.473 cr |
Total hyperspace distance | 215.725 a.l. |
Total hyperspace jumps | 10.651 |
Max distance from start | 5.472,28 a.l. |
Max distance from Sol | 5.479,04 a.l. |
Max distance from Colonia | 26.580,87 a.l. |
Approximate time played | 13W 6D 13H 9M |
Passengers |
|
Total bulk passengers delivered | 87.246 |
Total VIPs delivered | 3.167 |
Total delivered | 90.413 |
Total ejected | 142 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 265.923 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1.673 |
Grade 1 upgrades generated | 187 |
Grade 2 upgrades generated | 221 |
Grade 3 upgrades generated | 339 |
Grade 4 upgrades generated | 288 |
Grade 5 upgrades generated | 638 |
Crew |
|
Crew credits earned | 567.402.084 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 9M 27S |
Time in gunner role | 3M 36S |