CMDR Ianosaur profile
(Dolphin)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 25,919,804,847 cr |
Credits spent on ships | 1,091,916,761 cr |
Credits spent on outfitting | 2,506,784,135 cr |
Credits spent on repairs | 2,345,823 cr |
Credits spent on fuel | 145,982 cr |
Credits spent on munitions | 761,783 cr |
Insurance claims | 19 |
Total claim costs | 23,228,464 cr |
Combat |
|
Bounties claimed | 703 |
Profit from bounties | 139,291,951 cr |
Combat bonds | 48 |
Profit from combat bonds | 3,204,780 cr |
Assassinations | 10 |
Profit from assassinations | 3,661,205 cr |
Highest single reward | 1,461,617 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 41 |
Lifetime fines value | 3,449,822 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 21,500 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 88,779,038 cr |
Commodities smuggled | 2,923 |
Average profit | 8,877,904 cr |
Highest single transaction | 22,183,950 cr |
Trading |
|
Market network | 52 |
Trading profit | 836,304,730 cr |
Commodities traded | 68,592 |
Average profit | 3,651,986 cr |
Highest single transaction | 41,383,440 cr |
Mining |
|
Profits from mining | 6,754,761,463 cr |
Minerals refined | 722 |
Materials collected | 5,068 |
Exploration |
|
Systems visited | 2,772 |
Profits from exploration | 440,961,020 cr |
Level 2 detailed scans | 15,782 |
Level 3 detailed scans | 15,782 |
Highest payout | 10,884,320 cr |
Total hyperspace distance | 115,053 ly |
Total hyperspace jumps | 3,672 |
Max distance from start | 21,989.66 ly |
Max distance from Sol | 22,007.43 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 11W 5D 19H 17M |
Passengers |
|
Total bulk passengers delivered | 4,795 |
Total VIPs delivered | 77 |
Total delivered | 4,872 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 338 |
Grade 1 upgrades generated | 65 |
Grade 2 upgrades generated | 85 |
Grade 3 upgrades generated | 69 |
Grade 4 upgrades generated | 57 |
Grade 5 upgrades generated | 62 |
Multi-Crew |
|
Total time in multi-crew | 1D 10H 55M 9S |
Time in gunner role | 1H 32M 6S |
Total credits accrued | 18,784 cr |