CMDR Pelskikker profile
(Asp Explorer)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 548,325,915 cr |
Credits spent on ships | 187,859,962 cr |
Credits spent on outfitting | 296,081,996 cr |
Credits spent on repairs | 535,708 cr |
Credits spent on fuel | 36,580 cr |
Credits spent on munitions | 255,051 cr |
Insurance claims | 6 |
Total claim costs | 10,126,357 cr |
Combat |
|
Bounties claimed | 12 |
Profit from bounties | 2,443,774 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 3 |
Profit from assassinations | 1,337,071 cr |
Highest single reward | 220,722 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 8 |
Lifetime fines value | 2,950 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 4,800 cr |
Highest bounty issued | 1,500 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 8,632 cr |
Commodities smuggled | 42 |
Average profit | 411 cr |
Highest single transaction | 2,100 cr |
Trading |
|
Market network | 38 |
Trading profit | 401,101,575 cr |
Commodities traded | 2,344 |
Average profit | 2,253,380 cr |
Highest single transaction | 38,568,264 cr |
Mining |
|
Profits from mining | 397,948,078 cr |
Minerals refined | 1,909 |
Materials collected | 3,471 |
Exploration |
|
Systems visited | 2,275 |
Profits from exploration | 139,129,872 cr |
Level 2 detailed scans | 8,927 |
Level 3 detailed scans | 8,927 |
Highest payout | 4,237,688 cr |
Total hyperspace distance | 101,818 ly |
Total hyperspace jumps | 2,439 |
Max distance from start | 44,156.40 ly |
Max distance from Sol | 44,218.23 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 1W 3D 4H 3M |
Passengers |
|
Total bulk passengers delivered | 1,346 |
Total VIPs delivered | 6 |
Total delivered | 1,352 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 10,138 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 94 |
Grade 1 upgrades generated | 40 |
Grade 2 upgrades generated | 29 |
Grade 3 upgrades generated | 13 |
Grade 4 upgrades generated | 12 |
Crew |
|
Crew credits earned | 4,488,767 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 1 |