CMDR CounterSlash profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11,080,499,331 cr |
Credits spent on ships | 813,080,923 cr |
Credits spent on outfitting | 2,352,393,948 cr |
Credits spent on repairs | 5,840,200 cr |
Credits spent on fuel | 246,350 cr |
Credits spent on munitions | 288,649 cr |
Insurance claims | 3 |
Total claim costs | 1,451,753 cr |
Combat |
|
Bounties claimed | 30 |
Profit from bounties | 3,185,710 cr |
Combat bonds | 248 |
Profit from combat bonds | 19,981,564 cr |
Assassinations | 4 |
Profit from assassinations | 1,253,875 cr |
Highest single reward | 180,065 cr |
Skimmers killed | 43 |
Crime |
|
Fines issued | 51 |
Lifetime fines value | 85,605 cr |
Bounties received/earned | 93 |
Lifetime bounty value | 86,800 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 60,881 cr |
Commodities smuggled | 9 |
Average profit | 7,610 cr |
Highest single transaction | 33,728 cr |
Trading |
|
Market network | 61 |
Trading profit | 11,727,513,934 cr |
Commodities traded | 61,635 |
Average profit | 51,663,057 cr |
Highest single transaction | 218,570,400 cr |
Mining |
|
Profits from mining | 60,663,161 cr |
Minerals refined | 532 |
Materials collected | 8,119 |
Exploration |
|
Systems visited | 3,475 |
Profits from exploration | 356,661,895 cr |
Level 2 detailed scans | 13,406 |
Level 3 detailed scans | 13,406 |
Highest payout | 8,001,888 cr |
Total hyperspace distance | 213,894 ly |
Total hyperspace jumps | 4,647 |
Max distance from start | 36,123.91 ly |
Max distance from Sol | 36,133.48 ly |
Max distance from Colonia | 27,416.08 ly |
Approximate time played | 3W 2D 11H 51M |
Passengers |
|
Total bulk passengers delivered | 2,231 |
Total VIPs delivered | 6,859 |
Total delivered | 9,090 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 83,837 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,295 |
Grade 1 upgrades generated | 200 |
Grade 2 upgrades generated | 196 |
Grade 3 upgrades generated | 254 |
Grade 4 upgrades generated | 292 |
Grade 5 upgrades generated | 353 |