Perfil de CounterSlash
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11.080.499.331 cr |
Credits spent on ships | 813.080.923 cr |
Credits spent on outfitting | 2.352.393.948 cr |
Credits spent on repairs | 5.840.200 cr |
Credits spent on fuel | 246.350 cr |
Credits spent on munitions | 288.649 cr |
Insurance claims | 3 |
Total claim costs | 1.451.753 cr |
Combat |
|
Bounties claimed | 30 |
Profit from bounties | 3.185.710 cr |
Combat bonds | 248 |
Profit from combat bonds | 19.981.564 cr |
Assassinations | 4 |
Profit from assassinations | 1.253.875 cr |
Highest single reward | 180.065 cr |
Skimmers killed | 43 |
Crime |
|
Fines issued | 51 |
Lifetime fines value | 85.605 cr |
Bounties received/earned | 93 |
Lifetime bounty value | 86.800 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 60.881 cr |
Commodities smuggled | 9 |
Average profit | 7.610 cr |
Highest single transaction | 33.728 cr |
Trading |
|
Market network | 61 |
Trading profit | 11.727.513.934 cr |
Commodities traded | 61.635 |
Average profit | 51.663.057 cr |
Highest single transaction | 218.570.400 cr |
Mining |
|
Profits from mining | 60.663.161 cr |
Minerals refined | 532 |
Materials collected | 8.119 |
Exploration |
|
Systems visited | 3.475 |
Profits from exploration | 356.661.895 cr |
Level 2 detailed scans | 13.406 |
Level 3 detailed scans | 13.406 |
Highest payout | 8.001.888 cr |
Total hyperspace distance | 213.894 a.l. |
Total hyperspace jumps | 4.647 |
Max distance from start | 36.123,91 a.l. |
Max distance from Sol | 36.133,48 a.l. |
Max distance from Colonia | 27.416,08 a.l. |
Approximate time played | 3W 2D 11H 51M |
Passengers |
|
Total bulk passengers delivered | 2.231 |
Total VIPs delivered | 6.859 |
Total delivered | 9.090 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 83.837 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1.295 |
Grade 1 upgrades generated | 200 |
Grade 2 upgrades generated | 196 |
Grade 3 upgrades generated | 254 |
Grade 4 upgrades generated | 292 |
Grade 5 upgrades generated | 353 |