CMDR CounterSlash profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 080 499 331 cr |
Credits spent on ships | 813 080 923 cr |
Credits spent on outfitting | 2 352 393 948 cr |
Credits spent on repairs | 5 840 200 cr |
Credits spent on fuel | 246 350 cr |
Credits spent on munitions | 288 649 cr |
Insurance claims | 3 |
Total claim costs | 1 451 753 cr |
Combat |
|
Bounties claimed | 30 |
Profit from bounties | 3 185 710 cr |
Combat bonds | 248 |
Profit from combat bonds | 19 981 564 cr |
Assassinations | 4 |
Profit from assassinations | 1 253 875 cr |
Highest single reward | 180 065 cr |
Skimmers killed | 43 |
Crime |
|
Fines issued | 51 |
Lifetime fines value | 85 605 cr |
Bounties received/earned | 93 |
Lifetime bounty value | 86 800 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 60 881 cr |
Commodities smuggled | 9 |
Average profit | 7 610 cr |
Highest single transaction | 33 728 cr |
Trading |
|
Market network | 61 |
Trading profit | 11 727 513 934 cr |
Commodities traded | 61 635 |
Average profit | 51 663 057 cr |
Highest single transaction | 218 570 400 cr |
Mining |
|
Profits from mining | 60 663 161 cr |
Minerals refined | 532 |
Materials collected | 8 119 |
Exploration |
|
Systems visited | 3 475 |
Profits from exploration | 356 661 895 cr |
Level 2 detailed scans | 13 406 |
Level 3 detailed scans | 13 406 |
Highest payout | 8 001 888 cr |
Total hyperspace distance | 213 894 ly |
Total hyperspace jumps | 4 647 |
Max distance from start | 36 123,91 ly |
Max distance from Sol | 36 133,48 ly |
Max distance from Colonia | 27 416,08 ly |
Approximate time played | 3W 2D 11H 51M |
Passengers |
|
Total bulk passengers delivered | 2 231 |
Total VIPs delivered | 6 859 |
Total delivered | 9 090 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 83 837 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 295 |
Grade 1 upgrades generated | 200 |
Grade 2 upgrades generated | 196 |
Grade 3 upgrades generated | 254 |
Grade 4 upgrades generated | 292 |
Grade 5 upgrades generated | 353 |