CMDR Aconitium profile
(Federal Corvette)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19,455,590,705 cr |
Credits spent on ships | 2,292,627,577 cr |
Credits spent on outfitting | 5,589,921,452 cr |
Credits spent on repairs | 41,857,505 cr |
Credits spent on fuel | 854,049 cr |
Credits spent on munitions | 7,383,348 cr |
Insurance claims | 307 |
Total claim costs | 2,145,559,705 cr |
Combat |
|
Bounties claimed | 1,023 |
Profit from bounties | 376,829,535 cr |
Combat bonds | 4,983 |
Profit from combat bonds | 5,758,548,498 cr |
Assassinations | 299 |
Profit from assassinations | 425,905,924 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 379 |
Lifetime fines value | 7,702,846 cr |
Bounties received/earned | 2,313 |
Lifetime bounty value | 11,037,600 cr |
Highest bounty issued | 2,141,200 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 233,651,478 cr |
Commodities smuggled | 30,816 |
Average profit | 4,581,402 cr |
Highest single transaction | 41,001,216 cr |
Trading |
|
Market network | 46 |
Trading profit | 2,735,755,464 cr |
Commodities traded | 61,173 |
Average profit | 17,764,646 cr |
Highest single transaction | 403,355,456 cr |
Mining |
|
Profits from mining | 1,818,087,362 cr |
Minerals refined | 176 |
Materials collected | 13,042 |
Exploration |
|
Systems visited | 5,518 |
Profits from exploration | 810,727,851 cr |
Level 2 detailed scans | 23,314 |
Level 3 detailed scans | 23,314 |
Highest payout | 20,008,141 cr |
Total hyperspace distance | 296,133 ly |
Total hyperspace jumps | 9,711 |
Max distance from start | 33,457.07 ly |
Max distance from Sol | 33,452.08 ly |
Max distance from Colonia | 29,596.53 ly |
Approximate time played | 11W 5D 18H 22M |
Passengers |
|
Total bulk passengers delivered | 3,799 |
Total VIPs delivered | 435 |
Total delivered | 4,234 |
Total ejected | 6,885 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 21,620 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3,022 |
Grade 1 upgrades generated | 263 |
Grade 2 upgrades generated | 351 |
Grade 3 upgrades generated | 475 |
Grade 4 upgrades generated | 607 |
Grade 5 upgrades generated | 1,326 |
Multi-Crew |
|
Total time in multi-crew | 3H 24M 24S |
Time in gunner role | 6M 59S |
Time in fighter con role | 17M 37S |
Total credits accrued | 1,728,753 cr |