Perfil de Aconitium
(Federal Corvette)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19.455.590.705 cr |
Credits spent on ships | 2.292.627.577 cr |
Credits spent on outfitting | 5.589.921.452 cr |
Credits spent on repairs | 41.857.505 cr |
Credits spent on fuel | 854.049 cr |
Credits spent on munitions | 7.383.348 cr |
Insurance claims | 307 |
Total claim costs | 2.145.559.705 cr |
Combat |
|
Bounties claimed | 1.023 |
Profit from bounties | 376.829.535 cr |
Combat bonds | 4.983 |
Profit from combat bonds | 5.758.548.498 cr |
Assassinations | 299 |
Profit from assassinations | 425.905.924 cr |
Highest single reward | 2.000.000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 379 |
Lifetime fines value | 7.702.846 cr |
Bounties received/earned | 2.313 |
Lifetime bounty value | 11.037.600 cr |
Highest bounty issued | 2.141.200 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 233.651.478 cr |
Commodities smuggled | 30.816 |
Average profit | 4.581.402 cr |
Highest single transaction | 41.001.216 cr |
Trading |
|
Market network | 46 |
Trading profit | 2.735.755.464 cr |
Commodities traded | 61.173 |
Average profit | 17.764.646 cr |
Highest single transaction | 403.355.456 cr |
Mining |
|
Profits from mining | 1.818.087.362 cr |
Minerals refined | 176 |
Materials collected | 13.042 |
Exploration |
|
Systems visited | 5.518 |
Profits from exploration | 810.727.851 cr |
Level 2 detailed scans | 23.314 |
Level 3 detailed scans | 23.314 |
Highest payout | 20.008.141 cr |
Total hyperspace distance | 296.133 a.l. |
Total hyperspace jumps | 9.711 |
Max distance from start | 33.457,07 a.l. |
Max distance from Sol | 33.452,08 a.l. |
Max distance from Colonia | 29.596,53 a.l. |
Approximate time played | 11W 5D 18H 22M |
Passengers |
|
Total bulk passengers delivered | 3.799 |
Total VIPs delivered | 435 |
Total delivered | 4.234 |
Total ejected | 6.885 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 21.620 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3.022 |
Grade 1 upgrades generated | 263 |
Grade 2 upgrades generated | 351 |
Grade 3 upgrades generated | 475 |
Grade 4 upgrades generated | 607 |
Grade 5 upgrades generated | 1.326 |
Multi-Crew |
|
Total time in multi-crew | 3H 24M 24S |
Time in gunner role | 6M 59S |
Time in fighter con role | 17M 37S |
Total credits accrued | 1.728.753 cr |