CMDR Ge Lom profile
(Federal Gunship)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 16,781,562,463 cr |
Credits spent on ships | 1,801,080,808 cr |
Credits spent on outfitting | 4,690,134,331 cr |
Credits spent on repairs | 51,290,241 cr |
Credits spent on fuel | 545,319 cr |
Credits spent on munitions | 13,794,184 cr |
Insurance claims | 62 |
Total claim costs | 147,772,009 cr |
Combat |
|
Bounties claimed | 13,099 |
Profit from bounties | 1,557,535,585 cr |
Combat bonds | 4,158 |
Profit from combat bonds | 4,546,604,805 cr |
Assassinations | 18 |
Profit from assassinations | 18,151,991 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 105 |
Lifetime fines value | 178,308 cr |
Bounties received/earned | 64 |
Lifetime bounty value | 73,330 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 567,674 cr |
Commodities smuggled | 641 |
Average profit | 56,767 cr |
Highest single transaction | 434,814 cr |
Trading |
|
Market network | 113 |
Trading profit | 1,057,614,041 cr |
Commodities traded | 24,208 |
Average profit | 1,875,202 cr |
Highest single transaction | 199,099,320 cr |
Mining |
|
Profits from mining | 1,045,445,162 cr |
Minerals refined | 1,839 |
Materials collected | 28,503 |
Exploration |
|
Systems visited | 5,757 |
Profits from exploration | 685,891,499 cr |
Level 2 detailed scans | 9,858 |
Level 3 detailed scans | 10,488 |
Highest payout | 21,694,182 cr |
Total hyperspace distance | 262,349 ly |
Total hyperspace jumps | 8,594 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 34,998.17 ly |
Approximate time played | 14W 6D 19H 10M |
Passengers |
|
Total bulk passengers delivered | 3,905 |
Total VIPs delivered | 377 |
Total delivered | 4,282 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 34,087 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5,762 |
Grade 1 upgrades generated | 677 |
Grade 2 upgrades generated | 757 |
Grade 3 upgrades generated | 1,113 |
Grade 4 upgrades generated | 1,415 |
Grade 5 upgrades generated | 1,800 |
Crew |
|
Crew credits earned | 2,907,317,207 cr |
Crew hired | 11 |
Crew fired | 9 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 58M 12S |
Time in fighter con role | 7M 34S |