Perfil de Ge Lom
(Federal Gunship)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 16.781.562.463 cr |
Credits spent on ships | 1.801.080.808 cr |
Credits spent on outfitting | 4.690.134.331 cr |
Credits spent on repairs | 51.290.241 cr |
Credits spent on fuel | 545.319 cr |
Credits spent on munitions | 13.794.184 cr |
Insurance claims | 62 |
Total claim costs | 147.772.009 cr |
Combat |
|
Bounties claimed | 13.099 |
Profit from bounties | 1.557.535.585 cr |
Combat bonds | 4.158 |
Profit from combat bonds | 4.546.604.805 cr |
Assassinations | 18 |
Profit from assassinations | 18.151.991 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 105 |
Lifetime fines value | 178.308 cr |
Bounties received/earned | 64 |
Lifetime bounty value | 73.330 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 567.674 cr |
Commodities smuggled | 641 |
Average profit | 56.767 cr |
Highest single transaction | 434.814 cr |
Trading |
|
Market network | 113 |
Trading profit | 1.057.614.041 cr |
Commodities traded | 24.208 |
Average profit | 1.875.202 cr |
Highest single transaction | 199.099.320 cr |
Mining |
|
Profits from mining | 1.045.445.162 cr |
Minerals refined | 1.839 |
Materials collected | 28.503 |
Exploration |
|
Systems visited | 5.757 |
Profits from exploration | 685.891.499 cr |
Level 2 detailed scans | 9.858 |
Level 3 detailed scans | 10.488 |
Highest payout | 21.694.182 cr |
Total hyperspace distance | 262.349 a.l. |
Total hyperspace jumps | 8.594 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 34.998,17 a.l. |
Approximate time played | 14W 6D 19H 10M |
Passengers |
|
Total bulk passengers delivered | 3.905 |
Total VIPs delivered | 377 |
Total delivered | 4.282 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 34.087 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5.762 |
Grade 1 upgrades generated | 677 |
Grade 2 upgrades generated | 757 |
Grade 3 upgrades generated | 1.113 |
Grade 4 upgrades generated | 1.415 |
Grade 5 upgrades generated | 1.800 |
Crew |
|
Crew credits earned | 2.907.317.207 cr |
Crew hired | 11 |
Crew fired | 9 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 58M 12S |
Time in fighter con role | 7M 34S |