CMDR Currahee 23 profile
(Imperial Cutter)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 17,368,261,861 cr |
Credits spent on ships | 1,897,026,478 cr |
Credits spent on outfitting | 5,122,172,617 cr |
Credits spent on repairs | 80,433,618 cr |
Credits spent on fuel | 2,113,901 cr |
Credits spent on munitions | 6,066,041 cr |
Insurance claims | 47 |
Total claim costs | 528,024,857 cr |
Combat |
|
Bounties claimed | 12,721 |
Profit from bounties | 4,031,162,536 cr |
Combat bonds | 11,686 |
Profit from combat bonds | 1,613,961,130 cr |
Assassinations | 111 |
Profit from assassinations | 295,776,448 cr |
Highest single reward | 2,340,934 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 277 |
Lifetime fines value | 13,135,989 cr |
Bounties received/earned | 96 |
Lifetime bounty value | 41,082,100 cr |
Highest bounty issued | 5,432,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | -6,308,778,081 cr |
Commodities smuggled | 157,134 |
Average profit | -25,541,612 cr |
Highest single transaction | 31,304,064 cr |
Trading |
|
Market network | 586 |
Trading profit | -791,280,616,049 cr |
Commodities traded | 1,276,287 |
Average profit | -104,819,263 cr |
Highest single transaction | 225,891,328 cr |
Mining |
|
Profits from mining | 12,754,250,468 cr |
Minerals refined | 54,159 |
Materials collected | 55,724 |
Exploration |
|
Systems visited | 19,620 |
Profits from exploration | 8,100,997,381 cr |
Level 2 detailed scans | 181,957 |
Level 3 detailed scans | 181,956 |
Highest payout | 29,140,256 cr |
Total hyperspace distance | 1,524,193 ly |
Total hyperspace jumps | 33,979 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 27W 4D 8H 4M |
Passengers |
|
Total bulk passengers delivered | 1,109 |
Total VIPs delivered | 4,960 |
Total delivered | 6,069 |
Total ejected | 137 |
Search and Rescue |
|
Total items rescued | 366 |
Total profit | 8,442,007 cr |
Total rescue transactions | 125 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 5,039 |
Grade 1 upgrades generated | 801 |
Grade 2 upgrades generated | 878 |
Grade 3 upgrades generated | 1,034 |
Grade 4 upgrades generated | 1,199 |
Grade 5 upgrades generated | 1,127 |
Crew |
|
Crew credits earned | 54,221,337 cr |
Crew hired | 4 |
Crew fired | 4 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 5H 4M 5S |