CMDR Currahee 23 profile
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 36,192,943,428 cr |
Credits spent on ships | 1,899,257,901 cr |
Credits spent on outfitting | 5,174,328,701 cr |
Credits spent on repairs | 82,600,182 cr |
Credits spent on fuel | 2,143,896 cr |
Credits spent on munitions | 7,227,013 cr |
Insurance claims | 47 |
Total claim costs | 528,024,857 cr |
Combat |
|
Bounties claimed | 13,256 |
Profit from bounties | 4,211,588,727 cr |
Combat bonds | 12,115 |
Profit from combat bonds | 1,649,503,189 cr |
Assassinations | 120 |
Profit from assassinations | 317,167,628 cr |
Highest single reward | 2,340,934 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 285 |
Lifetime fines value | 13,136,789 cr |
Bounties received/earned | 100 |
Lifetime bounty value | 41,093,400 cr |
Highest bounty issued | 5,432,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | -7,100,363,668 cr |
Commodities smuggled | 173,960 |
Average profit | -26,104,278 cr |
Highest single transaction | 31,304,064 cr |
Trading |
|
Market network | 589 |
Trading profit | -862,237,806,333 cr |
Commodities traded | 1,319,659 |
Average profit | -111,848,204 cr |
Highest single transaction | 225,891,328 cr |
Mining |
|
Profits from mining | 13,061,823,142 cr |
Minerals refined | 54,737 |
Materials collected | 60,455 |
Exploration |
|
Systems visited | 19,680 |
Profits from exploration | 8,111,117,051 cr |
Level 2 detailed scans | 182,838 |
Level 3 detailed scans | 182,837 |
Highest payout | 29,140,256 cr |
Total hyperspace distance | 1,535,701 ly |
Total hyperspace jumps | 34,517 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 28W 1D 6H 15M |
Passengers |
|
Total bulk passengers delivered | 1,109 |
Total VIPs delivered | 4,960 |
Total delivered | 6,069 |
Total ejected | 137 |
Search and Rescue |
|
Total items rescued | 366 |
Total profit | 8,442,007 cr |
Total rescue transactions | 125 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 5,331 |
Grade 1 upgrades generated | 818 |
Grade 2 upgrades generated | 907 |
Grade 3 upgrades generated | 1,078 |
Grade 4 upgrades generated | 1,272 |
Grade 5 upgrades generated | 1,256 |
Crew |
|
Crew credits earned | 54,221,337 cr |
Crew hired | 4 |
Crew fired | 4 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 5H 4M 5S |