CMDR evq profile
(Krait Phantom)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 1,640,663,196 cr |
Credits spent on ships | 2,192,946,335 cr |
Credits spent on outfitting | 3,953,639,628 cr |
Credits spent on repairs | 28,571,553 cr |
Credits spent on fuel | 291,783 cr |
Credits spent on munitions | 3,265,252 cr |
Insurance claims | 36 |
Total claim costs | 233,260,535 cr |
Combat |
|
Bounties claimed | 643 |
Profit from bounties | 23,854,015 cr |
Combat bonds | 1,569 |
Profit from combat bonds | 58,695,427 cr |
Assassinations | 32 |
Profit from assassinations | 19,097,116 cr |
Highest single reward | 606,112 cr |
Skimmers killed | 1,192 |
Crime |
|
Fines issued | 92 |
Lifetime fines value | 272,181 cr |
Bounties received/earned | 1,502 |
Lifetime bounty value | 583,425 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 511,188 cr |
Commodities smuggled | 92 |
Average profit | 14,200 cr |
Highest single transaction | 286,449 cr |
Trading |
|
Market network | 86 |
Trading profit | 225,628,357 cr |
Commodities traded | 9,825 |
Average profit | 673,517 cr |
Highest single transaction | 48,481,156 cr |
Mining |
|
Profits from mining | 205,162,086 cr |
Minerals refined | 1,091 |
Materials collected | 13,348 |
Exploration |
|
Systems visited | 3,596 |
Profits from exploration | 207,271,307 cr |
Level 2 detailed scans | 2,249 |
Level 3 detailed scans | 1,788 |
Highest payout | 2,505,288 cr |
Total hyperspace distance | 266,237 ly |
Total hyperspace jumps | 4,937 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 4W 7H 33M |
Passengers |
|
Total bulk passengers delivered | 458 |
Total VIPs delivered | 459 |
Total delivered | 917 |
Total ejected | 69 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 96,524 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,787 |
Grade 1 upgrades generated | 471 |
Grade 2 upgrades generated | 412 |
Grade 3 upgrades generated | 487 |
Grade 4 upgrades generated | 323 |
Grade 5 upgrades generated | 94 |
Crew |
|
Crew credits earned | 166,906,759 cr |
Crew hired | 9 |
Crew fired | 2 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 3H 46M 14S |