Perfil de evq
(Krait Phantom)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 1.640.663.196 cr |
Credits spent on ships | 2.192.946.335 cr |
Credits spent on outfitting | 3.953.639.628 cr |
Credits spent on repairs | 28.571.553 cr |
Credits spent on fuel | 291.783 cr |
Credits spent on munitions | 3.265.252 cr |
Insurance claims | 36 |
Total claim costs | 233.260.535 cr |
Combat |
|
Bounties claimed | 643 |
Profit from bounties | 23.854.015 cr |
Combat bonds | 1.569 |
Profit from combat bonds | 58.695.427 cr |
Assassinations | 32 |
Profit from assassinations | 19.097.116 cr |
Highest single reward | 606.112 cr |
Skimmers killed | 1.192 |
Crime |
|
Fines issued | 92 |
Lifetime fines value | 272.181 cr |
Bounties received/earned | 1.502 |
Lifetime bounty value | 583.425 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 511.188 cr |
Commodities smuggled | 92 |
Average profit | 14.200 cr |
Highest single transaction | 286.449 cr |
Trading |
|
Market network | 86 |
Trading profit | 225.628.357 cr |
Commodities traded | 9.825 |
Average profit | 673.517 cr |
Highest single transaction | 48.481.156 cr |
Mining |
|
Profits from mining | 205.162.086 cr |
Minerals refined | 1.091 |
Materials collected | 13.348 |
Exploration |
|
Systems visited | 3.596 |
Profits from exploration | 207.271.307 cr |
Level 2 detailed scans | 2.249 |
Level 3 detailed scans | 1.788 |
Highest payout | 2.505.288 cr |
Total hyperspace distance | 266.237 a.l. |
Total hyperspace jumps | 4.937 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 4W 7H 33M |
Passengers |
|
Total bulk passengers delivered | 458 |
Total VIPs delivered | 459 |
Total delivered | 917 |
Total ejected | 69 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 96.524 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1.787 |
Grade 1 upgrades generated | 471 |
Grade 2 upgrades generated | 412 |
Grade 3 upgrades generated | 487 |
Grade 4 upgrades generated | 323 |
Grade 5 upgrades generated | 94 |
Crew |
|
Crew credits earned | 166.906.759 cr |
Crew hired | 9 |
Crew fired | 2 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 3H 46M 14S |