CMDR InfiniteDreamer profile
(Dolphin)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 27,374,742,636 cr |
Credits spent on ships | 1,373,159,142 cr |
Credits spent on outfitting | 2,672,091,579 cr |
Credits spent on repairs | 28,453,717 cr |
Credits spent on fuel | 1,556,540 cr |
Credits spent on munitions | 4,217,482 cr |
Insurance claims | 45 |
Total claim costs | 143,315,691 cr |
Combat |
|
Bounties claimed | 3,290 |
Profit from bounties | 189,107,850 cr |
Combat bonds | 3,322 |
Profit from combat bonds | 51,962,642 cr |
Assassinations | 36 |
Profit from assassinations | 8,865,513 cr |
Highest single reward | 559,169 cr |
Skimmers killed | 57 |
Crime |
|
Fines issued | 1,160 |
Lifetime fines value | 2,193,365 cr |
Bounties received/earned | 220 |
Lifetime bounty value | 202,420 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 43 |
Black market profit | 1,356,014 cr |
Commodities smuggled | 251 |
Average profit | 15,067 cr |
Highest single transaction | 546,600 cr |
Trading |
|
Market network | 4,824 |
Trading profit | 17,169,111,329 cr |
Commodities traded | 915,897 |
Average profit | 1,520,063 cr |
Highest single transaction | 440,971,960 cr |
Mining |
|
Profits from mining | 9,776,272,981 cr |
Minerals refined | 14,393 |
Materials collected | 51,733 |
Exploration |
|
Systems visited | 14,580 |
Profits from exploration | 1,988,563,063 cr |
Level 2 detailed scans | 39,952 |
Level 3 detailed scans | 52,232 |
Highest payout | 18,579,071 cr |
Total hyperspace distance | 732,202 ly |
Total hyperspace jumps | 21,475 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 35W 1D 10H 32M |
Passengers |
|
Total bulk passengers delivered | 28,034 |
Total VIPs delivered | 884 |
Total delivered | 28,918 |
Total ejected | 19 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 262,157 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2,325 |
Grade 1 upgrades generated | 242 |
Grade 2 upgrades generated | 286 |
Grade 3 upgrades generated | 454 |
Grade 4 upgrades generated | 458 |
Grade 5 upgrades generated | 885 |
Crew |
|
Crew credits earned | 545,684,616 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 13H 53M 20S |
Time in gunner role | 3H 13M 51S |
Time in fighter con role | 17M 2S |
Total credits accrued | 564,888 cr |