CMDR InfiniteDreamer profile
(Dolphin)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 27 374 467 947 cr |
Credits spent on ships | 1 373 159 142 cr |
Credits spent on outfitting | 2 672 091 579 cr |
Credits spent on repairs | 28 453 717 cr |
Credits spent on fuel | 1 556 335 cr |
Credits spent on munitions | 4 217 482 cr |
Insurance claims | 45 |
Total claim costs | 143 315 691 cr |
Combat |
|
Bounties claimed | 3 290 |
Profit from bounties | 189 107 850 cr |
Combat bonds | 3 322 |
Profit from combat bonds | 51 962 642 cr |
Assassinations | 36 |
Profit from assassinations | 8 865 513 cr |
Highest single reward | 559 169 cr |
Skimmers killed | 57 |
Crime |
|
Fines issued | 1 160 |
Lifetime fines value | 2 193 365 cr |
Bounties received/earned | 220 |
Lifetime bounty value | 202 420 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 43 |
Black market profit | 1 356 014 cr |
Commodities smuggled | 251 |
Average profit | 15 067 cr |
Highest single transaction | 546 600 cr |
Trading |
|
Market network | 4 814 |
Trading profit | 17 168 818 897 cr |
Commodities traded | 915 877 |
Average profit | 1 522 733 cr |
Highest single transaction | 440 971 960 cr |
Mining |
|
Profits from mining | 9 776 272 981 cr |
Minerals refined | 14 393 |
Materials collected | 51 733 |
Exploration |
|
Systems visited | 14 580 |
Profits from exploration | 1 988 563 063 cr |
Level 2 detailed scans | 39 952 |
Level 3 detailed scans | 52 232 |
Highest payout | 18 579 071 cr |
Total hyperspace distance | 732 165 ly |
Total hyperspace jumps | 21 474 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 35W 1D 9H 25M |
Passengers |
|
Total bulk passengers delivered | 28 034 |
Total VIPs delivered | 884 |
Total delivered | 28 918 |
Total ejected | 19 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 262 157 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2 325 |
Grade 1 upgrades generated | 242 |
Grade 2 upgrades generated | 286 |
Grade 3 upgrades generated | 454 |
Grade 4 upgrades generated | 458 |
Grade 5 upgrades generated | 885 |
Crew |
|
Crew credits earned | 545 667 078 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 13H 53M 20S |
Time in gunner role | 3H 13M 51S |
Time in fighter con role | 17M 2S |
Total credits accrued | 564 888 cr |