Perfil de InfiniteDreamer
(Dolphin)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 27.400.985.395 cr |
Credits spent on ships | 1.373.159.142 cr |
Credits spent on outfitting | 2.672.091.579 cr |
Credits spent on repairs | 28.453.772 cr |
Credits spent on fuel | 1.556.635 cr |
Credits spent on munitions | 4.217.482 cr |
Insurance claims | 45 |
Total claim costs | 143.315.691 cr |
Combat |
|
Bounties claimed | 3.290 |
Profit from bounties | 189.107.850 cr |
Combat bonds | 3.322 |
Profit from combat bonds | 51.962.642 cr |
Assassinations | 36 |
Profit from assassinations | 8.865.513 cr |
Highest single reward | 559.169 cr |
Skimmers killed | 57 |
Crime |
|
Fines issued | 1.160 |
Lifetime fines value | 2.193.365 cr |
Bounties received/earned | 220 |
Lifetime bounty value | 202.420 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 43 |
Black market profit | 1.356.014 cr |
Commodities smuggled | 251 |
Average profit | 15.067 cr |
Highest single transaction | 546.600 cr |
Trading |
|
Market network | 4.837 |
Trading profit | 17.169.565.809 cr |
Commodities traded | 915.923 |
Average profit | 1.516.612 cr |
Highest single transaction | 440.971.960 cr |
Mining |
|
Profits from mining | 9.776.272.981 cr |
Minerals refined | 14.393 |
Materials collected | 51.733 |
Exploration |
|
Systems visited | 14.580 |
Profits from exploration | 1.988.563.063 cr |
Level 2 detailed scans | 39.952 |
Level 3 detailed scans | 52.232 |
Highest payout | 18.579.071 cr |
Total hyperspace distance | 732.202 a.l. |
Total hyperspace jumps | 21.475 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 35W 1D 12H 25M |
Passengers |
|
Total bulk passengers delivered | 28.034 |
Total VIPs delivered | 884 |
Total delivered | 28.918 |
Total ejected | 19 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 262.157 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2.325 |
Grade 1 upgrades generated | 242 |
Grade 2 upgrades generated | 286 |
Grade 3 upgrades generated | 454 |
Grade 4 upgrades generated | 458 |
Grade 5 upgrades generated | 885 |
Crew |
|
Crew credits earned | 547.359.687 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 13H 53M 20S |
Time in gunner role | 3H 13M 51S |
Time in fighter con role | 17M 2S |
Total credits accrued | 564.888 cr |